Series 3 - Episode 3
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Personally for me, I think I must of started watching Knightmare on Citv round about now as McGrew dancing seems REALLY familiar to me..... and not because I watched it when it was first shown on Challenge
The wall monsters too bring about a case of deja vu....
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I'm inclined to say that Cliff's death was fair. Maybe McGrew's pleas would have been easier to pick up on without the music; and maybe those pleas could have been even more overt (McGrew could have said, "Wait a wee minute!" or "Don't leave me like this!" and that might have prompted the team to reconsider the situation); but I think there's something just about a team perishing in their bid for knighthood through not evincing a knightly quality, i.e. showing mercy towards a vanquished foe. And I agree with 123Pooka: Treguard had given the team plenty of prompts prior to that point.
Next time you watch this episode, keep your eyes peeled for a continuity error involving Grimwold's trousers.
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One more thing that's probably worth mentioning about this lot is that they're quite a mature team and perhaps because of this the difficulty level was subtly altered for them. Ways of doing this could simply be such things as letting them take the initiative in whether or not to help people rather than being prompted to do so. It is also right on the threshhold of Level 3, so it seems correct for the team to be tested before proceeding. And with that proximity to Level 3 in mind, Cliff and his advisors might have been disappointed at not making it, but they certainly wouldn't have anything to be ashamed of - it was a better quest than most people manage.
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One point that hasn't been considered so far is what happened between the team and McGrew before DANCE was cast. McGrew did seem hostile, but not to a deadly extent; in my opinion, the team could and should have tried talking to him. After his initial posturing, he asked if Cliff had any valuables, and Cliff could have tried offering information, or stating he was on a quest, or actually asking for mercy. Even a short exchange would have given the team a better feel for McGrew's character - i.e. the lack of real menace behind his hot air*, his willingness to be cooperative under certain circumstances - and as a result they might have been more likely to consider dispelling DANCE after using it to subjugate him. But the team resorted to the spell almost immediately (unless editing has made it seem that way?). Perhaps their panic is understandable, but in a way it was less-than-knightly, which arguably made their death fairer.
*Would McGrew have slain Cliff without DANCE? I don't think so: it would have been too greatly at odds with the loyalty and benevolence he later demonstrated in Ross' quest. I believe he would have checked Cliff for valuables, found none and sent him on his way, leading to the demise Cliff met anyway.
Basically, I don't think that any team since has had to put themselves back into potential danger by dispelling a spell they cast on an enemy, therefore returning the enemy to strength.
There should definatly have been a prompt from Treguard.
I think that's a decent point. Arguably, Treguard's withholding of help is unfair, especially when one considers how he dished out spellcasting/dispelling hints to teams such as the 6th of Series 6 (TRICK or TREAT on Level 3 - I've passed comment on that in the relevant thread). Then again, contrasting incidents from such different series is perhaps unfair in itself.
Just my opinions.
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In my opinion, I think that the Sword death was the one of most scariest of the entire show! Okay! Okay! A lot of you probably won't agree. It is the one that is always in my mind. Once the dugeoneer entered the room and you saw the sword, it was pretty obvious what was about to happen.
However, I do think the death was fair. I can't believe that they would've let the dugeoneer carry on with their actions without being fore-warned [or last at least had the chance to be fore-warned].
Since this was McGrew first debut, he was somewhat of a question mark, but I can't remember, did Treguard prompt them to use the DANCE spell? If he didn't then it would've been the thing to not use the spell and gain McGrew confidence without it. I believe that the DANCE spell may have been intended for the [scary] magic sword, giving McGrew a chance to push the cart thru the forcefield, cos he can't do that and fight the sword at the same time! Can he?
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I don't really see what use the DANCE spell would have been against the sword to be honest, and I'm sure it was always meant to be used on McGrew. As I understood it, the DANCE spell was a test of the team's compassion, and they failed it; they were supposed to dispell it in response to McGrew's pleas, and win his allegiance that way.
If they had done, I suspect that the sword-haunting wouldn't have appeared in the minecart chamber, as it smacks of one of those hauntings that are added in to make a death-scene more dramatic.
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Just watched this episode again today! That sword is still scary, but I still like to watch it.
"Dire emergency team!"
The next team had a scene that I found rather amusing where they meet Velda. She asks them for proof of their quest and the dugeoneer throws down the gauntlet! I thought it was so funny the way he throws it down as if it was with attitude. If that was the dugeoneers attempt to add comic effect, he timed it well. I just had to laugh! I loved it!
I'm also surprised he didn't tell her to pick it up, ....in a commanding voice. They would've probably been killed off or at least suffered, but it sure would've been must-seen tv if he did! hehe
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My personal opinion on the DANCE spell is that, although it was quite funny to see McGrew try and dance, even his pleas were drowned out by the bagpipes - he did say, "I'll do anything," but with the team's mind fixed on finding the exit, and the music more overwhelming than the Scotsman's voice, without a hint from Treguard, I think this team were doomed to failure.
Also, I've no idea what Velda calls Simon either. Can't make it out.
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Next time you watch this episode, keep your eyes peeled for a continuity error involving Grimwold's trousers.
Clocked it.... an indicator that the Ogre's appearance in the second third of the Vale of Vanburn was pre-recorded before Simon negotiated it.
Can someone tell me what Velda calls Simon when she rushes into the waterfall cave? I can't make it out.
Sounded like: "Stop! That's far enough you Southwark/Suffolk raider". Although a lot of Velda's dialogue is extremely confusing to understand in that scene.
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Sounded like: "Stop! That's far enough you Southwark/Suffolk raider".
It sounds more like "sullock/sulloch raider" to me, but I have no idea what that would mean...
Although a lot of Velda's dialogue is extremely confusing to understand in that scene.
Hmm, you're right... I can't make out what she calls Grimwold either, as everyone's talking over the top of her. "I see from your blundering you have let a ????? come into this place" - it sounds like "pettigon", but again I can find no such word.
Oh Velda, why must your language be so bewildering? I'll check back here in 7 years' time and maybe somebody will have figured it out...
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I'm inclined to say that Cliff's death was fair.
One factor that I hadn't considered - indeed, going by previous posts, it seems none of us has - is Merlin's description of the DANCE spell: "diversionary magic". In my opinion, this is misleading. I'm not sure I stand by my earlier verdict now. If only the spell had been something less noisy, like SLEEP or FREEZE, or indeed TOAD: the team wouldn't have felt such a need to get the heck out, the slapstick distraction wouldn't have been quite so overbearing, and in the ensuing calm, Treguard might have felt inclined to suggest that the team exploit the situation.
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I really don't think Cliff's death was fair. Christopher from Series 2 had to cast WEB against Cedric, which he didn't have to dispell. Like Cedric in Christopher's scene, McGrew seemed like a dangerous threat to Cliff and DANCE was needed against him. I think the two situations were very similar.
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You know what, I hate to say it, but I don't think the Vale of Vanburn is the right name... I've just watched this episode again and it sounds like Velda actually calls it the Vale of Banburn! The second time in particular it's quite a clear 'B' sound, at least through these headphones. Which is a shame because I like Vanburn better...
I can't make out what she calls Grimwold either, as everyone's talking over the top of her. "I see from your blundering you have let a ????? come into this place" - it sounds like "pettigon", but again I can find no such word.
Listening to this again, it sounds more like "I see by your blundering you have pulled a pertadonkle into this place", which still doesn't help! Maybe TC just made some words up?
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It sounds more like "peasant ogre" to me.
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Velda tends to use Old English curses I think, or in her case 'elven' curses....
Anyway, this is basically all I have for this episode:
Got to love Velda! Even if she is a bit... loud.
Simon! She didn't say THROW the gauntlet at her!
I think Natasha may have made contact with Mr Grimwold there... rather looks like she clobbered him in the knackers.
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I hereby request to the Court Of Knightmare that the untimely death of Cliff should be posthumously pardoned.
The spell of Dance was given to Cliff and his advisors by Merlin as "a sort of a diversionary magic".
A diversionary magic was indeed necessary when a Scotsman of the name "McGrew" drew a weapon upon Cliff and began to shout unintelligible nonsense.
As he was Scottish there is a strong possibilty that "McGrew" was under the influence of alcohol, possibly Tennents Special Brew.
The Dance spell was cast upon "WcGrew" and he subsequently pranced around in a quite ludicrous fashion, shouting words which were once again, completely unintelligible.
As their Dungeoneer was under threat from this ludicrous character, Cliff's advisors hastily gave him directions to the next chamber.
The unfortunate Cliff was then in a room where he was brutally attacked by a haunted sword, which proceeded to devour his lifeforce.
The Dungen Master, a Mr. Treguard, suggeested "If only you had listened to the pleas of McGrew".
This case does not stand up on the basis that the pleas of McGrew were totally unclear to Cliff and his advisors.
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Not sure on this on. On on hand like Martin said, the advisors were talking over McGrew. On the other hand, the moment McGrew said "I'll do anything for you", a split second later Cliff left the room. Without being harsh on David Verry, could he have said that a bit earlier? He knew Cliff was about to leave the room.
Still not sure if the death was harsh or not!
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