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  3. Series 3
  4. Series 3 - Episode 16

Series 3 - Episode 16

Scheduled Pinned Locked Moved Series 3
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    Tom41
    wrote on last edited by
    #5

    The digital compression kinda ruined the colorising effect though. Look at the room where the dungeoneer was when the trumpet appeared. You can see multiple squares of compression all over the image like watching a Realvideo!

    Oh, did anyone else notice the sound slowing down in the red corridor before the dungeoneer got into the clue room? Good effect, as if the dungeon is winding down before destroying itself!

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      Emii
      wrote on last edited by
      #6

      Must be a bit like an acid trip really...

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        WhiteDevil
        wrote on last edited by
        #7

        and you would know about acid trips how?  😛

        i liked the sound in the drawf tunnel, sounded like the dungeon winding down.. then the wierd colors when everything starting going funny, made my eyes go funny...  😞

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          Purgatory
          wrote on last edited by
          #8

          what made me laugh is that they thought the team had a chance of finishing..lol duh.. they could have had a kinda of endning...one of the reasons why i liked the later seasons, i just feel a little more could have happend... like the team haveing to get back OUT of the dungeon instead of just getting home.. would have been a little different.

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            Malefact
            wrote on last edited by
            #9

            The trick with the colours is also known as Art Freeze, I think. We had it on our camcorder a few years ago.

            I agree about the corridor sound - I love how the sci-fi element of Km is implied rather than stated out loud. It goes right alongside Manifestation and the like. Excellent.

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              Steveir
              wrote on last edited by
              #10

              Yeah that sound effect in the corridor was a stroke of genius, I remember it now from the 1st time round and thinking "that doesn't sound right". Intentional or not it was good

              Also the ending looks so much better on TV than on my PC

              Steve

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                Malefact
                wrote on last edited by
                #11

                All these subtle touches here and there make for a great series.  🙂

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                  Gerz
                  wrote on last edited by
                  #12

                  The ending was awesome  🙂

                  (does it annoy anyone else when Colours is spelt colors? It annoys me >:(, oh well )

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                    DavidNewton
                    wrote on last edited by
                    #13

                    American spelling used to annoy me a lot, but since coming down to St Andrews and being surrounded by Americans I've grown used to them.

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                      Malefact
                      wrote on last edited by
                      #14

                      Where's St. Andrews?  :-[

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                        DavidNewton
                        wrote on last edited by
                        #15

                        East coast of Scotland, about 100 miles south of the Aberdeen area where my home is. The University takes a lot of foreign students, but the Americans are the most noticeable.

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                          Malefact
                          wrote on last edited by
                          #16

                          Blimey! It sounds like quite a melting pot for accents.

                          (Americans are rather noticable, aren't they?  😉 )

                          HOLY COW!

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                            Fidjit
                            wrote on last edited by
                            #17

                            I would have loved to see what the FLIGHT spell did in Chris Reeves' quest. My guess is that it would be used at the bridge scene

                            Just like Karen's quest Series 2 Team 13 (viewed in the second page of the LEVEL 2 menu)

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                              Fidjit
                              wrote on last edited by
                              #18

                              In Series 3, Team 12 (Last Team) were asked by Hordriss to retrieve an Hourglass in return for a step-clue and a SPEED spell. Do you suppose that was what triggered those pacts in Series 4?

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                                Fidjit
                                wrote on last edited by
                                #19

                                Heyo?

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                                  Wolfshead
                                  wrote on last edited by
                                  #20

                                  Yeah I reckon it was

                                  I liked the pats of series 4

                                  Hodris was certainly neutral, and so was Malice for the most part.

                                  Imagine what it would've been like to see Hordris cromble the bridge in level 3.

                                  here's another thought, she said to one team that if they had chosen the sword she would have had to kill them. Would she do that or say that if they had chosen say the crown she would have to kill them.

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                                    Tom41
                                    wrote on last edited by
                                    #21

                                    I didn't get my tape positioned in time to get the intro of this episode, but at least I saw the first bit . If my calculations are right, the time-out of the previous episode should almost seamlessly integrate into the start of adventuring this episode!

                                    Gained a SPEED spell from Hordriss.

                                    What was the point of the next room though? They just put the herbs in the cauldron, causing two skulls to come out of it - then had to exit! Look closely and you'll see the shadow of the blue steps leading up to the cauldron. I guess these were used when the cauldron turned into a wellway in other quests.

                                    In the clue room, the table was in an unusual place! Chris was just about to put the pie in his knapsack when the wall monster (Brangwen) called out to stop! Scored 2/3 on the riddles and gained a 'step' clue. I liked one adviser reciting the 'one two buckle my shoe' rhyme to himself They didn't give an answer in time and Brangwen went onto the next riddle!

                                    Used the SPEED spell to race through the dwarf tunnel, away from a chasing ogre! Looks like this team was the one who described the man coming up behind him, doesn't look too friendly etc. Perhaps I was remembering this episode when I thought Challenge made an edit in an earlier episode!

                                    In the green valley area, there were two people running around in the background. Looked almost like Sidriss was being chased by goblins - but Sidriss didn't appear until the next series!

                                    Chris got trapped by 4 goblins, the only escape being (unusually) the cave at the bend of the path!

                                    Next corridor, all they had to do was walk forwards to pick up the energy tree and get out - but for some reason decided to make Chris do a few sidesteps!

                                    Encountered Hordriss again, and gave him the hourglass as part of the pact. Hordriss clearly isn't definitely on any one side, since he silenced Treguard - and chased off the goblins with a magic sword! Gained a 'step' clue from Hordriss.

                                    Next, a 9-square puzzle covered the screen. After a prompt from Treguard, realised that they had to spell out THE SHIELD. One adviser suggested 'spellcast shield' but all they needed to do was say the letters. Nearly stepped into the pit before exiting!

                                    Then encountered Mrs Grimwold in the wellway room. Gave her (him?) the bone for Festus, and gained some food and the 3rd and final 'step' clue from her.

                                    Look at the life force when it comes up, and you'll see a faint outline of the roof of the blue room. Clearly the life force was part of the background layer used on the chromakey - was it visible on the adviser's monitor?

                                    Down the wellway, landed on the Mills of Doom instead of the Spindizzy. No bats or clue symbol above the door here, but there was a green skull that chased him! Notice one adviser point out the skull to the other advisers!

                                    Another case of amusing actions from the dungeoneer to invoke the steps in Merlin's room! Almost stepped off the edge on the 1st step! 2/2 on Merlin's riddles and gained a FLIGHT spell.

                                    Merlin said 'Truth Accepted' when the adviser gave his long-winded answer to the 'shark' riddle!

                                    Sadly, we never got to see them use the spell - since the dungeon started to disintegrate in the next room - the level 2 clue room! Treguard's voice also got some digital effect as he proudly announced the end of the dungeon

                                    Did anyone else notice the corridor sound effect slowing down in the final corridor? (the dungeon winds down)

                                    Series end - hopefully next week, series 4!

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                                      Billy
                                      wrote on last edited by
                                      #22

                                      Forgive me for sounding like a demanding so-and-so, but this thread should be merged with the already existing one: http://www.talkknightmare.co.uk/yabbse/http://www.knightmare.com/forum/viewforum.php?f=6;action=display;threadid=251

                                      EDIT: Ah good, it has now.

                                      It did indeed look a bit like Sidriss in the background of the outside path, but she first appeared in S6 (not S4 ). Had to spell out 'SHIELD' to get past the pit, and judging by Mrs Grimwold's off-screen noises at the end of Level 1, it appears she was being eaten by Festus!

                                      They got to Merlin's room very quickly- it seems a genuine attempt was made to get an S3 winner. But it was not to be, as time turned in the clue room. I've always loved the S3 ending, the best yet!

                                      Series 4 returns on Tuesday- although I'll be in Devon by then, so I won't be able to offer my thoughts as usual. But I saw the episodes when they were originally shown on Challenge last year, so not all bad news!

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                                        TheBrollachan
                                        wrote on last edited by
                                        #23

                                        Was it me or was Mrs Grimwold being attacked by Festus. I think 'she' was saying something about Festus trying to bite her head.

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                                          MoanaLiza
                                          wrote on last edited by
                                          #24

                                          Ahhh, so that explains why we don't see Mrs G anymore then.

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