Series 2 - Episode 5
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Met Mogdred in a slightly modified version of the room they first entered in Level 3 .
Advisor: "Mark, you're in a room - the same..." (They hastily fade Mogdred in before he can finish this sentence, haha!)
Treguard complains that the stained glass window is "wasted here in the dungeon depth, where daylight cannot reach". Then in episode 13 he complains about "all the light from the stained glass window" confusing things for them! You're never satisfied are you Treguard?!
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Well. An easy ride or not, there's something genuinely uplifting and oddly poignant about the moment they win. Treguard (and indeed Hugo) is clearly loving it and the team really do seem overjoyed, their smiles and relief incredibly infectious as HEROES is spellcast.
But then let's look at Level 3 - to win the quest they had to walk past some dodgy-looking cavernwights, tell a Gargoyle that he's awesome, say "No" to the massive scary face in the wall (probably the hardest thing of the whole level), cast a spell, cast another spell, and, erm...cast another spell from the F, R, E and E they'd picked up. With their almost complete lack of riddles or majorly difficult room puzzles, not too controversial to say that it was the easiest quest we've seen to date? They get away with it at least by being enormously watchable, their debate about what to say to Mogdred was genuinely quite compelling as was their near-argument when trying to get out of the dragon room
From their first few rooms I can imagine Tim and co thinking that these guys are great and giving them an easy ride.Especially as they blatantly stepped right off the edge of the stained glass room! No good cutting to the Magic Mirror as it happened, they were clearly let off there. Not saying they were guaranteed victory - even in that final room had they directed Mark to the "E" and forgot to tell him to stop they'd have had to have died, but things seemed certainly made pretty simple for them where certain other teams would have perished. Particularly when you look at the difficulty of Series 3 (maybe in response to this series?) I can imagine some losing teams finding it slightly unfair.
Well done all the same to them and their personalities at least made them a worthy winning team. It was all worth it to hear the cheap synth out-of-tune version of the KM theme that plays as they receive the Silver Spurs!
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Well. An easy ride or not, there's something genuinely uplifting and oddly poignant about the moment they win.
Part of what makes it so cool is Treguard's prophetic words, "Others will no doubt follow, but that glory will always be yours". They couldn't have known how many series the show would have, or that any other teams would successfully complete their quests. And they couldn't have known that people on Twitter and Facebook would be calling Mark Wickson a legend 25 years later.
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Yeah an undeserved win, I really don't like it.
They were just giving a win.. (related to one of the crew maybe?)
Too many clues by Treguard as well, (stain glass window, dragon)
And Mogdread was wasted, they said 'no' and he just goes away and sulks? lol at lest he was more hands on in series 3 and 4.
I don't think they did step off the edge, I think many teams would have been let off.
Also no level 3 clue room.
Plus their win seems very brief, I like later wins when they make a bit more of a deal out of it, the team looked a bit fed up to be honest. 'ugh, that's it' when the maid was freed.
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I think they just about stay on the path but they were lucky Mark went right when they told him to side step left!
What's really funny is after he inadvertently goes the right way they say 'no, to your left!'
Yes! That was just pure luck there! Mark could have been famous as Simon!
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Arguments over who keeps the silver coin.. >:D
If you look carefully at the team at the end, it does look like they're holding one each.
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Arguments over who keeps the silver coin.. >:D
If you look carefully at the team at the end, it does look like they're holding one each.
It looks like there's a space on the disc to engrave the contestant's name, so I would guess they got one each - they certainly did in Series 4.
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Plus their win seems very brief, I like later wins when they make a bit more of a deal out of it, the team looked a bit fed up to be honest. 'ugh, that's it' when the maid was freed.
It was more than slightly strange to give them a quest to "free the maid", and then the maid is represented only by a cut-out still of their head.
C'mon, if you were going to use that as the quest, book the actress to appear and congratulate them when they win!
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It was more than slightly strange to give them a quest to "free the maid", and then the maid is represented only by a cut-out still of their head.
C'mon, if you were going to use that as the quest, book the actress to appear and congratulate them when they win!
Yes, I seem to recall the Audio Series doing a more satisfying version of that ending.
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I don't tend to find numbers as crunchy as words, but here goes. This is apparently the 13th overall episode of Knightmare. If Series 1-8 ran for 112 episodes, the Geek Week episode is the 113th. The total of all the years from both centuries in which Knightmare has been shown is 113. Today is 5/8, and 5+8=13. This is about as far from triskaidekaphobia as I'm likely to get.
This must be the first if not only episode with a 'previously' sequence that incorporates a clip from a separate quest (i.e. Mogga's spirit fingers from Quest 3).
I understand that after watching the SLEEP scene in this episode, Jimmy Nail went off for a rethink about a song he was working on called Dragon Shoes. Also, was the smoke effect the same as the one used for Treguard's Series 5 introduction?
Three spells in four rooms must be a record. I like the way that the quest began and ended with a starscape. After they cast FREE, a burst of Alright Now from Mark to Gretel wouldn't have gone amiss. He could even have split a piece of chewing gum with her.
It's frustrating how Treguard guides the outcome of various scenes. And yes, there were no Level 3 riddles and we all know what effect they had when introduced in Series 3. Nevertheless, it was still fantastic to see the team overcoming what they had to face and putting the Win into Wickson (and Witney, come to think of it), and to know how heartened watchers at the time would have been to see that the Dungeon was beatable. I wonder if applications for Series 3 surged as a result.
It must have been sobering for Mogdred to see Level 3 conquered. If he wants to stop it happening again, and generally to steal back the show, he'd better make his presence felt on Level 2 in the coming quests.
The Wheel of Fate hadn't even stopped spinning when Tony was whisked to the clue room. Perhaps they'll give it a miss in the quest after.
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I watched this episode last Saturday as part of my redisovered Knightmare fondness.
Belated congratulations to Mark and the chaps for becoming the first winners, I missed it first time around as it pre-dated my original Knightmare viewing.
However, I couldn't help but think they had a pretty breezy time of it down in Level 3. Everything was put on a plate. Mogdread hung around for what felt like about 20 minutes before he was given an answer, and left them untroubled after that. Treguard gave a nice prompt for everything else that was required.
I suspect there was a conspiracy to ensure that a team finally emerged succesful.
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The first ever winners! Yay!
Right from the start this team looked competent and they were worthy winners.
That cavernwight really got after them at the start of level 3. Hurried them into taking the left-hand exit.
The gargoyle scene was a little too long. Collected a spell for a bit (well, quite a lot) of flattery.
Took a very long time to reject Mogdred, before finally making the correct decision.
The only "nearly" moment was in the stained-glass window room, just how close was he to stepping into that chasm? He was right on the very edge.
Then, one advisor mixed up his left/right and told him to sidestep left!!!!
Unbelievably, the dungeoneer also mixed up left/right at the same moment and stepped right to safety!!!!
Somehow they contrived to make two wrongs equal a right, and survived.
(As they were on the brink of victory at the time, this would have been far worse than another infamous "sidestep to your left!" moment from series 4.)
Not sure why they were arguing about the exit from the dragon's lair. It seemed obvious.
Great to see their reaction when they completed their quest tho. They seemed genuinely excited. A great team
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