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  4. Series 4 Episode 3

Series 4 Episode 3

Scheduled Pinned Locked Moved Series 4
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  • MorghannaM
    MorghannaM
    Morghanna
    wrote on last edited by
    #52

    Yes, coz from your knowledge of series 3 your team would have known this as a level 2 challenge, so to encounter it immediately must have been interesting. Particularly unfortunate that you had overnight to dwell on that thought before continuing....

    Obstacles like the spindizzy are the reason why i would have wanted to be an advisor not the actual dungeoneer if i had ever been on the program.

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    • D
      D
      Drassil
      Senior staff
      wrote on last edited by
      #53

      BritBox has added episode descriptions for Knightmare. For episodes with two teams, they follow the same formula. This episode's is:

      'See how the contestants from Tyne & Wear fared & meet the new ones from Woodbridge.'

      More evidence that the BritBox subtitlers didn't consult any Latinists: to banish the haunting, Hordriss says "Abesse!" (literally "To be away") but the subtitle is "Out, I say!"

      In Series 1, Mogdred was over-credited i.e. named in the credits but never actually appeared. Now he is under-credited: as in all Series 4 episodes, John Woodnutt is credited only as Merlin (who isn't in this episode).

      My thoughts about TRANSFORMATION and BUT as posted in another thread in May:

      Having rewatched Series 4 Episode 3 on BritBox, I've been thinking about this again. So just before we become a cashless society, here's another ha'pennyworth from me.

      • The baddy confronting the dungeoneer in a 'final encounter' on Level 3 is not strange - Morghanna, Malice, Aesandre and Lord Fear all did it;

      • The baddy sending a floating weapon to menace the dungeoneer on Level 3 is not strange - Mogdred did it in Series 3 Quest 4 (Leo), Morghanna did it Series 3 Quest 6 (Ross);

      • The baddy sending a floating weapon to menace the dungeoneer on Level 3 while staying yet doing nothing is strange - Morghanna dispatched an axe to make Ross "squirm" but didn't bother to hang around, whereas in Series 3 Quest 11 she killed Martin personally with a serious double trepanning. This implies that Series 4 Team 1's two spells were meant to deal separately with the two threats.

      In other words, I agree with previous theories that BUT, a "quite humble" spell, was intended for the sword: to pause it or ward it off.

      To address the other half of the puzzle, I'm going to speculate more wildly.

      Why would Mogdred need a glorified letter opener to do his bidding anyway? Could it be that something prevents him from killing a dungoneer directly? Is he restricted by his status as Merlin's alter ego? (This could also explain why he tried to trick some dungeoneers into destroying themselves with questionable gift spells, and why he had to trap Tony (Series 2 Team 5) in a "playpen".)

      A couple other things we do know:

      • In the History of Knightmare on this website, Tim Child says that by Series 4, 'the Merlin/Mogdred scenario was exhausted (I had always found it annoyingly derivative)';

      • David Rowe's Art of Knightmare book suggests that in Series 1 Quest 6, the OPPOSITE spell was intended to turn Mogdred into Merlin (as Canadanne has discussed in another topic). This is corroborated by information gleaned via David Rowe during the Knightmare Convention in 2014.

      I'm suggesting, therefore, that to avoid wastage of the unused OPPOSITE idea, and to give a 'last hurrah' to the 'Merlin/Mogdred scenario', the "most powerful" TRANSFORMATION spell was intended to transform Mogdred into Merlin. He'd then have urged Helen on as he did for other dungeoneers he met on Level 3.

      What I'm less sure about is how the team would have been given the time to cast this long spell. Mogdred just standing there and letting them do it could have been an anticlimax. Perhaps BUT would have sent the sword at Mogdred, distracting him for as long as the team needed, but could a "quite humble" spell have gone as far as to turn the sword against its master?

      It's intriguing that we hear the spellcasting sound as the quest ends. Not only that, but it's the Series 3 spellcasting sound: used earlier in this quest for FREEZE, but not the sound used in any other Series 4 quest when a spell is cast. Here it's confusing because we can also hear Rachel still saying the letters of the spell.

      I like the return of the banana as Team 2 prepares for the quest.

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      • s4t8brettS
        s4t8brettS
        s4t8brett
        wrote on last edited by
        #54

        Anybody else enjoying the Lego Knightmare episodes, by the way? I hope they make more of them soon!

        It seems most likely that BUT would have (slowed? or) stopped the sword... (and dispelling it - perhaps to send it back to Mogdred - would have been a clear throwback to series 3 if you start with the 'T'...)

        Although I think your connection back to Series 1 is practically watertight, Drassil, I think it more likely that Tim would have been wanting to cover new ground by Series 4, so I think it less likely that TRANSFORMATION was intended to turn Mogdred into Merlin (presumably that would also have necessitated a lengthy delay while the costume was changed, or a pre-recorded [Team/Zoom] video-message from Merlin).

        As I alluded to above, I think it's possible TRANSFORMATION would have acted not on Helen, nor on Mogdred (lizard? pillory? stocks?), nor even on the chamber itself, but perhaps on the sword itself in some way...

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        • A
          A
          AriadnesLayer
          wrote on last edited by
          #55

          I think people read too much into the Transformation/But thing.

          Transformation was never intended to do anything (other than lure the team to make a mistake by picking the fancier-sounding spell). The point of it was for Mogdred to kill them whilst they were in the middle of casting it. Which is what happened.

          But, as the name suggests, would simply have made Mogdred change his mind and allow them to pass. Simples. (Maybe not very dramatic but the point of it was that it was a "humble" spell. Can't think of anything more humble than that).

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          • s4t8brettS
            s4t8brettS
            s4t8brett
            wrote on last edited by
            #56

            You could be precisely correct, AriadnesLayer. It seems to me it's over-thinking it to look for parallels with other quests. The Joker spell and card were re-used several times towards the end of series four, but that doesn't necessitate other ideas being recycled or used in an analogous way.

            However, I do think it also plausible that BUT could have moved Mogdred to turn the Dungeoneer into something and then depart, leaving the team to cast the TRANSFORMATION spell before proceeding. Also, albeit less likely, that they might have encountered the 'same' room again in the tower (after the last wall monster, obvs) - an apparent dead-end, perhaps with life-force fading, but then the TRANSFORMATION spell might have changed their surroundings into the final chamber with the quest object.

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            • C
              C
              Canadanne
              wrote on last edited by
              #57

              I do think it also plausible that BUT could have moved Mogdred to turn the Dungeoneer into something and then depart, leaving the team to cast the TRANSFORMATION spell before proceeding.

              Ooh, I like that theory.

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              • D
                D
                Drassil
                Senior staff
                wrote on last edited by
                #58

                To me, it wouldn't make sense for Hordriss to reward a dungeoneer with a spell he said was "most powerful" but was actually a red herring. I think TRANSFORMATION and BUT were both intended to be used.

                I do think it also plausible that BUT could have moved Mogdred to turn the Dungeoneer into something and then depart, leaving the team to cast the TRANSFORMATION spell before proceeding.

                Ooh, I like that theory.

                It is a fun theory to explore. (I'm not sure why it didn't grab me in the same way when Brett first raised it in 2017.)

                I can picture it happening because, as Brett said:

                we have a precedent with Mogdred turning McGrew into a toad in Series 3 and Brother Mace being turned into a lizard in Series 4.

                I also find it a more plausible effect of BUT than influencing Mogdred to switch from "Prepare to receive the doom of Mogdred" all the way to "On second thoughts, you can pass."

                With the sword staying behind, there would still have been some pressure for the team to act without delay, just as there was when Dickon's team had zapped Malice and was left with critical life force.

                However, the theory raises more questions:

                • If Mogdred returned in a later chamber for a final encounter, how would the team have defeated him?

                • If Mogdred didn't return (consistent with Series 2's winning quests), would that have made for a big anti-climax?

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                • s4t8brettS
                  s4t8brettS
                  s4t8brett
                  wrote on last edited by
                  #59

                  Team 1 hadn't yet encountered the Corridor of Blades. For Team 6, Malice appeared by the entrance of the Corridor. So, assuming TRANSFORMATION was not intended to be an 'Offensive' spell, perhaps Mogdred would have appeared by the Corridor to issue one last challenge to Team 1, Drassil.

                  I don't think Mogdred would have turned into Merlin: either recording would have been interrupted for many minutes for a costume change, with the lack of continuity that would have incurred, or one of the parts would have had to have been pre-recorded, with the consequent lack of live performance, flexibility and interaction.

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                  • A
                    A
                    AriadnesLayer
                    wrote on last edited by
                    #60

                    I like the idea that both BUT and TRANSFORMATION would have been used at some point.

                    However, to this day I think it kind of sucks that the team were supposed to be psychic and know that, on this one and only occasion in the entire show, the character they were facing was not going to wait patiently for them to spell out a long word.

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                    • A
                      A
                      AriadnesLayer
                      wrote on last edited by
                      #61

                      or one of the parts would have had to have been pre-recorded, with the consequent lack of live performance, flexibility and interaction.

                      That's not to say it wouldn't have happened though. An in-person Mogdred transforning into a pre-recorded Merlin would have worked perfectly well. All the pre-recorded Merlin would have to do is say a couple of lines, reward the dungeoneer with whatever was needed (make a door appear or whatever) and then disappear.

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                      • A
                        A
                        asrl07
                        wrote on last edited by
                        #62

                        I like the idea that both BUT and TRANSFORMATION would have been used at some point.

                        However, to this day I think it kind of sucks that the team were supposed to be psychic and know that, on this one and only occasion in the entire show, the character they were facing was not going to wait patiently for them to spell out a long word.

                        I think the idea was they were in level 3, and at that level you are expected to work these things out for yourself.

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                        • A
                          A
                          AriadnesLayer
                          wrote on last edited by
                          #63

                          How could they possibly work that out when every other time, the actors wait patiently for the spell to be spelled out?

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                          • s4t8brettS
                            s4t8brettS
                            s4t8brett
                            wrote on last edited by
                            #64

                            There was a hint in Mogdred's dialogue on the falling bridge, about Helen being 'too proud'. Looking back from later series, such hints would be more likely to be identified and taken into consideration - particularly with an overall enemy as was Lord Fear, and the Spyglass procedure. Perhaps if it's not the level of difficulty, it's the type of difficulty in that season that seems unfair to some of us.

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                            • s4t8brettS
                              s4t8brettS
                              s4t8brett
                              wrote on last edited by
                              #65

                              The volta, or "turn," in poetry is a rhetorical shift in argument, tone, or emotion, which is frequently signaled by transition words, most notably

                              "but"... This shift is particularly prevalent in sonnets, where it serves as a crucial hinge point — often marking the transition... or introducing the final couplet.

                              I don't suppose many children would've thought of this (if it was even intended), either in the studio or at home watching.

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