Series 4 - Episode 16
-
Add the Block and Tackle, where the bottom blocks were strangely still. Hmmm.
I've just compared Team 5's block and tackle, where they get swiped by the lower block, to Team 8's. In Team 5's b&t, the lower block nearest the front slides across after the three left hand side floor sections have fallen away, before the middle sections start falling. The girls spent so long going backwards and forwards in the middle without actually gaining any ground that they got hit by the lower block.
Robin, on the other hand, was actually quite near the door when the left hand side finished breaking up, and was probably through it at about the time when the lower block would've moved from right to left.
So there you go, my verdict is no conspiracy. And I reckon the blades missed him too, although it's very close. I don't have a clip of Dunstan's Corridor of Blades in Series 8 to compare it to, but he went on to win despite definitely being bladed (apparently), and poor Robin and team got the DISMISS treatment instead of HOME...
...and yeah, why did Dicken and co get HOME and not HEROES? I seem to recall that being the usual winner's spell...
-
So there you go, my verdict is no conspiracy.
Heh. I reviewed it this afternoon, too, and I agree on the Block and Tackle. While it initially looked to me like it was a different sequence, on looking at several previous attempts at the room it seems to have been the same. The only bottom block that moves early on is the far one, then if you wait too long the one at the front.
The scraping noise the bottom blocks make when they move is evil.
-
**It was a shame the final team got stoped before the end in last episode, They where quiet good. They did indeed die tho in the blades room a couple of times **
**My favorite sound effects have to be the goblins horn, When the big spider approaches near a dungeoneer, and the footsteps in the corridors behind a dungeoneer cos there freaky lol. **
-
i still dont believe he got hit by a blade, u'll have to load up a still pictuer of it so we can have a closer look.
And if they did edit anything out of the quest it didn't make any effect on the quest.. just that the tv viewer's didn't see it in its whole, it never changed the teams quest.
they only spell cast 'home' then they win
-
Am regressing into the thread with this post.
In response to all those who posted that it would have been better to kill off the last team where and when they made their mistake giving time for another team to begin a quest.
Think of it from bva's position, he has a team in play 5 mins from the end of the last episode in "losing status" This gives him the opportunity to end the dungeon with a simple "destruction" storyline rather than let another team try and risk having them on "winning status" in level 1 once the dungeon phase is over(which is almost certain to happen since NO team died in level 1 this series)
As i have said before regardless of how when and where a team dies or gets pulled from the dungeon they have in reality failed at the game show aspect of Knightmare and could naver have won.
As far as the storyline goes: Thinking that Giles's team were "unlucky to have the dungeon collapse when they were so close..." is a good way to see it. arguing that they were unfairly pulled out is not.
-
Okay and whats your favourite then?
Going back off the thread again (hey, I'm a woman, I'm ALLOWED to do these things!)
My favourite has to be the noise that accompanied the floating skulls, that kinda scary ghost effect wooing, hehe
-
see now if i said you could do it because you were a women id be called sexist
bleh, i liked their CoB. a scrape at most id say. B&T likewise with the funny
about sound effects, ariadne's crunching shall forever live on in my soul . some of the haunting noises were cool and i liked the "flap flap" of smirkenorfs wings
-
My guess is that (massively simplified) our world is one waveform and the Dungeon is another. When the two get in phase (i.e. on a diagram the two would be perfectly superimposed on each other) travel between the two can happen. A 180 degree phase shift is, I'm guessing, when the exact opposite happens. On a diagram, the waveforms would be doing the exact opposite of each other. As one would hit a peak, the other would hit a trough.
The waveforms getting into phase with each other is, I guess, akin to a causeway appearing to lead a path to an off-shore island.
-
Please convert that into simple plain english for me please as I don't understand what you are talking about.
I think that this is referring to the end of series 4 when a 'spiral' appears on the screen over the dungeoneer in the game, and Pickle says "180 degrees phase shift approaching!". I personally think that it is just made-up, to make it seem like a major thing and to seem scientific.
-
My guess is that (massively simplified) our world is one waveform and the Dungeon is another. When the two get in phase (i.e. on a diagram the two would be perfectly superimposed on each other) travel between the two can happen. A 180 degree phase shift is, I'm guessing, when the exact opposite happens. On a diagram, the waveforms would be doing the exact opposite of each other. As one would hit a peak, the other would hit a trough.
The waveforms getting into phase with each other is, I guess, akin to a causeway appearing to lead a path to an off-shore island.
I agree completely ;D
-
I contributed to this thread when the episode originally aired on Challenge, but no harm on doing it again. For the first time in a long while, I missed the first few minutes of this episode. Which is a shame, as it's a BRILLIANT one.
First thing I saw was Brother Mace's joker incident, where he picks the 3 of hearts instead of the joker. Could be scripted, could be an actual error, but was still a fun moment nonetheless. Then came our last glimpse of a weeping door...huzzah! Well done to Tim Child for putting them out their misery (geddit?). Notice that the mouth faded in long before the actual face did.
Later came their boat ride, immediately following the scene where Motley dents Ariadine's pride (I guess it DOES sound like 'Arachnid' in a way), so I imagine Paul Valentine had to be quick changing into the boatman costume. Was funny that he kept answering Giles' questions with grunts.
Later still came the Corridor of Blades...they came very, VERY close to dying on a few occasions (I think they were let off on one of them) but managed to survive it, then went straight onto the crumbling bridge! Mogdred scares us silly for the final time, as the team go into yet ANOTHER hazard, the Block and Tackle...in Level 3! I have a sneaking suspicion that the production crew were trying to kill them off as quickly as possible, but despite taking a long time to actually line Giles up towards the door, they managed to do that too. Then into the transporter pad room...but just as it looked like they were gonna become S4's second winning team, a 180 degree phase shift occurred.
And then came the Christmas ending (ironic, considering we're currently in August), a ending that's pretty much universally despised by everyone. Still, Gundrada's swordplay neatly put an end to Series 4...either she did it once and they looped the tape, or Samantha Perkins is an expert at it. Still, she did drop it right at the end! Series 5 begins tomorrow!
-
The team encountered Brother Mace, who asked Giles to take off the eye-shield! He didn't like being spied on by magic shields
Mace tried to give them a Three of Hearts card, saying it was a joker - but the team weren't fooled! Mace then gave them a real Joker card.
Next was another door-monster, Doorkis. Tried the Latin word that Mace gave them (Iocus), but then remembered the calling from the first door. One adviser suggested that they write down the calling now! Scored 2/3 on the true and false riddles, and the door opened.
Through a forest path in Dunkley Wood, and arrived at the entrance to Ariadne's Lair. Just managed to get into the portal before Ariadne came in!
In Ariadne's Lair, got some food and picked up a gold bar. Then Ariadne came in and they had to play the Joker card. This caused Motley to appear, and Motley told Ariadne a few insults to make her go away!
The Dunswater was next, the boatman asked for silver or gold for the fare. Apart from his initial statement about the Dunswater and the fare, the boatman never talks - only grunts. They gave him the gold and got across. Look closely and you'll see the background video sequence 'loop' just before cutting back to the advisers. Obviously they couldn't take an infinite amount of tape of the castle and moat!
In an eye-shield sequence, Giles asked where the door was - in front of him! Down the castle steps, and into a room with a table. On the table was a loaf of bread (they took as food), and an iron key. Giles picked the key up and put it in the knapsack at first, but took it out straight away!
Then called Merlin 3 times, and he appeared (though no longer in the stocks) and disspelled the skull that was floating around. Merlin instructed them to leave the key on the table, so he could 'conjure' the key back later.
In the next room there was the entrance to the Corridor of Blades, but there were two skulls moving back and forth over the entrance. They tried to check the chest and table first, but Pickle said there was nothing worth taking there. Just dodged the skulls (I think they hit him but were let off) and got into the corridor.
In the Corridor of Blades, Giles kept having to run between the left and right wall. They DEFINITELY died twice here, two of the blades touched here! Probably let off since it wasn't worth starting a new quest with only 5 minutes remaining this season! At the end, Giles ran through the door at the side even though the corridor had stopped!
Encountered Mogdred on the bridge, who started to crumble the bridge. They walked quickly forward and into the next room.
Demonstrated how NOT to do the Block and Tackle, paniced a lot and ran around! Still got through though, and into the transporter pad room.
Their quest had to end there though, as the season was coming to an end. Treguard spellcast UNITE to get Giles back to the antechamber. Suddenly Merlin entered, and used his wand to summon Christmas decorations in the antechamber! "You do want to be home in time for Christmas, don't you?"
This is because the original broadcast date (on CITV) was around the 21st December. I'm surprised Challenge didn't edit the Christmas references out (like they did with the CITV scroll in another series) - because it's nowhere near Christmas!
Gundrada was twirling her sword under the credits. She did seem to drop it at the end though, just before it cut off to the Broadsword logo - perhaps that's why they cut it off a bit early
-
Their quest had to end there though, as the season was coming to an end. Treguard spellcast UNITE to get Giles back to the antechamber. Suddenly Merlin entered, and used his wand to summon Christmas decorations in the antechamber! "You do want to be home in time for Christmas, don't you?"
This is because the original broadcast date (on CITV) was around the 21st December. I'm surprised Challenge didn't edit the Christmas references out (like they did with the CITV scroll in another series) - because it's nowhere near Christmas!
Gundrada was twirling her sword under the credits. She did seem to drop it at the end though, just before it cut off to the Broadsword logo - perhaps that's why they cut it off a bit early
The team must have felt strange filming the end scene as it was filmed (I believe) during the school summer holidays around about this time of the year. obviously from the time of filming to the time of broadcast they had plenty of time to get home and open their presents, unless of course there was a major delay on the rail or even a longterm rail strike, but anyway.
Yes Gundrada did drop her sword at the end and I don't think that the sword twirling was looped.
Todays ep is one of my favourites one reason is due to memorable scenes. It's hard to tell to me whether or not the Brother Mace/Joker incident was scripted. Notice the way that Michael Cule keeps looking towards the production team, so I think that it wasn't scripted, just a mistake that was left in as a laugh. Maybe it was the production team or a member who done that for a laugh. The Motley and Ariadne scene somewhat remeinded me of the Folly and Cedric insults scene. Obviously there was time between filming that and the next scene. I liked the directing in the CoB where and the way the the advisors directed Giles from wall to wall even if Giles did appear to be touched a couple of times by blades. I think that Pickle made it easier for them than other teams to start with as he told Giles to duck and not so much to move from side to side. The other scene I found amusing was the was they advisors panicked, particularly Brett (I think) and directed or stuggled to direct Giles out of the B&T.
So overall had they have won had they have had more time or and not been the final team of that series. I mean yes it's too late now, but I really wanted them to win and they looked so dissappointed especially when the DISMISS spell was cast.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login