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  3. Series 7
  4. Series 7 Epi 11

Series 7 Epi 11

Scheduled Pinned Locked Moved Series 7
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    LordF
    wrote on last edited by
    #1

    Discuss

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      Billy
      wrote on last edited by
      #2

      I was watching the opening credits when I noticed the spike bit, and thought it was a neat idea for a Knightmare puzzle- a sort of opposite version of the Trial by Spikes, where you are given the combination to the squares that DO have spikes pop out. Anyways, onto the episode proper. I loved the bit with Sly Hands getting stark raving drunk on 'Heggaty's Dungeon Juice' (nice blast from the past there!) and his rendition of 'Ten Dead Goblins Sitting On A Wall', plus Julie turning into a giant black cat and back again, and this exchange from Rothberry and Julie:

      "Remember my name, Rothberry the..."

      "...alchemist?"

      The Brollachan looked cool as ever, if a little pointless. What's the point of a wall monster who doesn't know the answer to the questions it asks? Still, I didn't know the third one either, although I did get the first two.

      (By the way, anyone notice that shortened Brain Buzz advert seems to ALWAYS link into part 2 of Knightmare? Strange.)

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        Tom41
        wrote on last edited by
        #3

        Great episode today! That bit where they got Sylvester Hands drunk was classic!

        The black cat appears again in this episode. I wonder how they got it to sit still? If my cats were put in a blue-screen studio in front of bright lights, they'd close their eyes and run away! I liked how it frightened away Raptor though - but should have been a disspellable spell

        Although I know what happens to this team in the end, I really thought they were going to die on Trial by Spikes! The suspenseful music they play, combined with the goblin horns getting louder, reminds me of what happened to the last team who died on Trial by Spikes. They should save that music for when a dungeoneer is about to get killed off, IMO.

        One more thing - did anyone notice the small hole in the latex of Smirkenoff's wing? Judging by the way it was shining under the lights, it looks like it had been patched up once - but the patch fell off

        Oddly, the dragon flight at the end didn't seem to have this hole in the wing. Perhaps it was an earlier recording?

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          LordF
          wrote on last edited by
          #4

          Hands got drunk.

          What else is new?

          Trail by Spikes = Deadly.

          Lord Fear = Mean as ever.

          What else is new?

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            MoanaLiza
            wrote on last edited by
            #5

            I also liked the bit between Rothberry and Julie, at least they managed to say 'apothecary' in the end. Anyway onto the troll, I can't believe that they really needed to use the powder to help Julie get past the troll. I thought that they would've been able to get past it anyway. Another thing about the troll, in the dwarf tunnels you hear the troll walking sometimes and so the team somewhat start to panic and so they get the dungeoneer the rush. Just a thought though, I can't believe that a troll would fit in a dwarf tunnel!

            I liked the bit with Sly and Julie. Did he make anyone else jump when he jumped out of the picture?

            I thought that they were good on TBS, must be the only team to get on with the puzzle without any hints nor help from Treguard. They were also qick and well ahead. They didn't seem to panic as much as others. With TBS though, what would've happened if a dungeoneer had went between spikes, walking along the edges of the squares?

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              LordF
              wrote on last edited by
              #6

              instant death?

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                MoanaLiza
                wrote on last edited by
                #7

                Even if they were out of the spikes reaching distance? Or were the spikes to big for them to do that?

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                  Purgatory
                  wrote on last edited by
                  #8

                  It not to bad, but twice they were what to do (take magic and objects)

                  On the other hand they were quick thinking when dealing with hands, (using the already placed mugs)

                  And did the spikes okay..

                  Now we have had about 3 different titles for the spikes.. so which one is it???

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                    MPK
                    wrote on last edited by
                    #9

                    I think that it was an open quest with the objects as they were not told a specific one to choose!

                    I admit Hands did make me jump!

                    And as for the Brollachan, I keep on expecting him to say "Suffering Sucotash!"

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                      FrightKnight
                      wrote on last edited by
                      #10

                      Odd sound effect when Sly hands appeared from the mural, wasn't it?

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                      • VeldaV
                        VeldaV
                        Velda
                        wrote on last edited by
                        #11

                        Yeah, very strange. I don't think it was really needed lol, except maybe to surprise viewers. That scene was very very funny and always makes me laugh - and I remembered it quite well as I had that episode on video for a while after it'd been shown on CITV.

                        Conversation with Lord Fear and Sly was very funny too, and the scene with "You've turned into a big black cat, Juleh!"

                        Excellent episode double thumbs up

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                          Pipmuk
                          wrote on last edited by
                          #12

                          Incase you're wondering, Castor's brother is called (i dearly hope i dont make a typo) Pollux (or it may be Pollox, cant remember)

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                            TheBrollachan
                            wrote on last edited by
                            #13

                            Personally I thought it was granulated or icing as in sugar.

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                              Billy
                              wrote on last edited by
                              #14

                              Or he could have said CUSTER instead of Castor, in which case the answer could have been Sitting Bull.

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                                Becxsmagic
                                wrote on last edited by
                                #15

                                Just seen it again (in 2005) and it's still as brilliant as it first was.

                                Getting Slyvester Hands drunk has to be one of the best comedy moments in Knightmare! Especially when he tried to make her sing.

                                And the jumping out of the mural made me jump too!

                                I SERIOUSLY thought they wouldn't get past the Trial by Spikes, especially when the music came on.

                                Phew, calms down

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                                  knightmaredave
                                  wrote on last edited by
                                  #16

                                  Julies team were class!!!!! Loved the bit when sly was drunk they were sooo calm as well even in level 3

                                  they deffo deserved the win they got! they played their csards very right too

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                                  • VeldaV
                                    VeldaV
                                    Velda
                                    wrote on last edited by
                                    #17

                                    Just been watching this and I think that conversation between Lord Fear and Sly is one of the best...and the expression on Sly's face when Lord F is telling him off is funny too

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                                      Canadanne
                                      wrote on last edited by
                                      #18

                                      Silly Treguard, calling the Insight powder a "potion" at the beginning.

                                      and this exchange from Rothberry and Julie:

                                      "Remember my name, Rothberry the..."

                                      "...alchemist?"

                                      Yes, I love the way he teasingly makes her say "apothecary" as she couldn't pronounce it earlier! ("Not many people can say that...")

                                      There's something slightly creepy about Grimaldine's blatant flirting with Julie.

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                                      • MorghannaM
                                        MorghannaM
                                        Morghanna
                                        wrote on last edited by
                                        #19

                                        Team 6 completed their trade with Rothberry, then used the "insight" to dodge past a troll.

                                        Interrupted Romahna and Raptor in skirmish. Wisely used the catnip which temporarily turned Julie into a cat, scaring away Raptor. Romahna told Smirky to take Julie to level 2. Dragon flight was very slow again.

                                        Used a spyglass to discover that LF has set a trap for Hordriss. Given the hurry-up by a troll on the way to the exit.

                                        Obscure clue-area in the dwarf-tunnel. They chose Heggatty's booze(!) and the green gem. I hope she fares better than the last dungeoneer called Julie who had the green jewel....

                                        How was that enormous troll pursuing them thru tiny dwarf-tunnels?

                                        Intercepted by "that thing of lord Fear's". Managed the brollachan's questions fairly well. Great expression on advisor Sam's face when it stated: "You are not my enemy. Yet!"

                                        Encountered Grimaldine who exchanged the gem for the trap combo.

                                        In the next room, loved the way Sly Hands jumped out on from his camouflaged hiding place- really startled the advisors. They gave him the booze to distract him.

                                        Entered the trial by spikes. Made rapid progress, but several times Julie nearly drifted onto the next row forward as she side-stepped.

                                        Into Hordriss' magic class. They were very quick to identify the object as LF's trap and warn Hordriss. Great reactions.

                                        He provided a descender to level 3 in gratitude. Yay!

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