block and tackle
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no, i wasn't chastising, imfact im glad someone agrees with me.
it was in "the most entnse" topic. i said it was the reason this room was tense for me.
Knightmare soulmates eh Pickle? hehe
D'oh! I read that most tense room topic as well
You know what they say imitation is the sincerest form of flattery, albeit the freakiest.
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You'd think that the animated backgrounds in Knightmare would be pre-rendered, especially in the older series when they didn't have advanced real-time rendering facilities like today. The background would just be a paused videotape, and after Pickle/Treguard had warned about the dangers of the Block and Tackle, someone would just press a button to start the tape going.
Even the numbered causeways in later series were pre-rendered. If you look closely you can see them pause the tape after each set of blocks fall. (the Frightknight is a separate video loop)
But the randomness of the Block and Tackle seems odd. Perhaps they had several different versions of movement for the blocks and one was chosen at random?
A modern Knightmare series could use some real-time 3D rendering capabilities to do completely random obstacles that still looked good. Look at the real-time 3D rendering of the Gamecube and XBox for example!
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Going back to the block and tackle. It seemed to have moved around in the same sequence:
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Top blocks start moving
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Bottom left of floor collapsed
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Middle left of floor collapsed
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Back end of the room Bottom Block moved to the left.
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Far left of floor collapsed
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Near end of the room Bottom Block moved to the left. (the one which killed Vicky when it mowed her down)
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Far center of floor collapsed
As for the rest, I believe either the team were out of the room by that stage, or the braking up skull and rolling eyeballs would've made their appearance!
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