Series 2, Quest 5. Tony and team get advice from Treguard as they face the Combat Chess trial.

Series 2: Teams

By Keith McDonald

Series 2 featured 13 teams across 16 episodes, with 2 winning quests.


Knightmare Series 2 Team 1. Martin, the dungeoneer.
Team 1: Martin

Team 1: Martin, John, Tony and Lee from Sunderland

Knightmare Series 2 Team 2. Claire, the dungeoneer.
Team 2: Claire

Team 2: Claire, Kerry, Michelle and Cheryl from Ludlow, Shropshire

Knightmare Series 2 Team 3. Christopher, the dungeoneer.
Team 3: Christopher

Team 3: Christopher, Kenneth, Paul, and Chris from St Helens

Knightmare Series 2 Team 4. Mark, the dungeoneer.
Team 4: Mark

Team 4: Mark, Daniel, Matthew and Jonathan from Witney

Knightmare Series 2 Team 5. Tony, the dungeoneer.
Team 5: Tony

Team 5: Tony, Craig, Tony and Dean from Ashford, Kent

Knightmare Series 2 Team 6. Akash, the dungeoneer.
Team 6: Akash

Team 6: Akash, Tanya, Carrie and Kirsten from Sutton/Worcester Park

Knightmare Series 2 Team 7. Neil, the dungeoneer.
Team 7: Neil

Team 7: Neil, Jason, Craig and Mark from Newark

Knightmare Series 2 Team 8. Stuart, the dungeoneer.
Team 8: Stuart

Team 8: Stuart, Neil, Greg and Neal from Leicester

Knightmare Series 2 Team 9. Jamie, the dungeoneer.
Team 9: Jamie

Team 9: Jamie, Joseph, Paul and Saranjit from Leeds

Knightmare Series 2 Team 10. Julian, the dungeoneer.
Team 10: Julian

Team 10: Julian, Vaughan, Becca and Mary from Banbury

Knightmare Series 2 Team 11. Anthony, the dungeoneer.
Team 11: Anthony

Team 11: Anthony, Alan, Mark and Darren from Ash, Hampshire

Knightmare Series 2 Team 12. Steven, the dungeoneer.
Team 12: Steven

Team 12: Steven, Mark, Paul and Chris from Weston-Super-Mare

Knightmare Series 2 Team 13. Karen, the dungeoneer.
Team 13: Karen

Team 13: Karen, Pamela, Angela and Nicola from Denholm

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Series 2, Team 10 encounter the Medusa in Level 3.

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Merlin, the Wizard

Merlin the magician

The magician of legend. Merlin was eccentric and excitable, and his magic was essential to most of the winning quests in the early years of Knightmare.

Cauldron Room

Series 2, Quest 1. Martin from Sunderland is almost tricked into Mildred's cauldron.

This ramshackle room with slanted wooden beams was usually occupied by Mildread. It sometimes doubled as a wellway to Level 2.

See Also