Series 3, Quest 4. Mogdred taunts a dungeoneer in Level 3.

Series 3: Teams

By Keith McDonald

Series 3 featured 12 teams across 16 episodes, with no winning quests.


Knightmare Series 3 Team 1. Gavin, the dungeoneer.
Team 1: Gavin

Team 1: Gavin, Tom, Craig and Brian from Uddingston, Glasgow

Knightmare Series 3 Team 2. Cliff the dungeoneer.
Team 2: Cliff

Team 2: Cliff, James, Richard and Matthew from Felixstowe

Knightmare Series 3 Team 3. Simon the dungeoneer.
Team 3: Simon

Team 3: Simon, Claire, Debora and Mark from Horsham

Knightmare Series 3 Team 4. Leo, the dungeoneer.
Team 4: Leo

Team 4: Leo, Matthew, Simon and James from Bromley

Knightmare Series 3 Team 5. James, the dungeoneer.
Team 5: James

Team 5: James, Philip, Pulok and Jamie from Ipswich

Knightmare Series 3 Team 6. Ross, the dungeoneer.
Team 6: Ross

Team 6: Ross, Gavin, Fu and Shahzad from Birmingham

Knightmare Series 3 Team 7. Kelly, the dungeoneer.
Team 7: Kelly

Team 7: Kelly, Emma, Sarah and Tammi from Sea Palling, Norfolk-on-Sea

Knightmare Series 3 Team 8. Douglas, the dungeoneer.
Team 8: Douglas

Team 8: Douglas, Richard, Derek and Matthew from Weston-Super-Mare

Knightmare Series 3 Team 9. Scott, the dungeoneer.
Team 9: Scott

Team 9: Scott, Jeremy, Nathan and Ian from Ash Vale

Knightmare Series 3 Team 10. Julie, the dungeoneer.
Team 10: Julie

Team 10: Julie, Amanda, Marie and Angela from Knighton, Leicester

Knightmare Series 3 Team 11. Martin, the dungeoneer.
Team 11: Martin

Team 11: Martin , Darren, Lee and Jamie from York

Knightmare Series 3 Team 12. Christopher, the dungeoneer.
Team 12: Chris

Team 12: Chris, James, Alex and Tim from Bristol

You Might Also Like...

Serpent's Tongue

The serpent's tongue forms a bridge to cross. From Knightmare Series 3.

The Serpent's Tongue was a challenge of timing and accuracy in Series 3 of Knightmare. Dungeoneers used a moving tongue as a bridge across the chasm.

Wall Monsters

The Brangwen-Shee, one of the Wall Monsters. Voiced by Natasha Pope.

Teams in the early series of Knightmare faced one of five clue room guardians in the first level. These were often a vital source of knowledge.

Cavernwight Cavern

The Cavernwight Chamber from the early series of Knightmare.

This stone cavern was inhabited by creatures that could hunt by smell. Teams had to negotiate this danger to escape.

See Also