Series 5 Episode 14
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They're buying a CHANGE spell from Julius Scaramonger, not make a difference because they possibly screwed up in the clue room earlier.
Oh dear the CHANGE spell backfired LOL, well they are royally screwed now arent they, and they cant get the firestone out of the ice (royally screwed doesnt cover it really).
Theyve met brother mace and they are convincing him that Chris isnt a goblin. Apparently they need motleys clown on a stick to give to motley (i was right then) lol well not much else to say is there lol
Ah heres the blocker, they need the password and I dont think they have it, well that was the blockers breakfast sorted
DISMISS
End of Part 1
They made too many mistakes, buying they CHANGE spell, leaving Motleys stick for example, they did a good job convincing Brother Mace though. Cant believe they thought the floor puzzle solution would get them past the blocker, I guess they may had got the password from brother mace if Chris wasnt a goblin
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Part 2
Current Score 6-1 to the opposition
ENTER STRANGER
Well now we have a new team, the Dungeoneer is Duncan and his advisors are Ian, Deborah and Richard. They are going for the sword.
Theyve gone straight onto the back of Smirkanoff who'll no doubt take them to the start of level 1, they had to tell Smirky to land (have they had to do this before?)
Ok theyve landed in a town (no doubt scaring the natives) and they are heading towards some houses and seem to have found a clue room. Ok theres some silver, some bread, a scroll, a candle, a dagger and a helmet. The scroll tells them to buy a key (so the silver is needed) they take the silver and the candle.
What a suprise (sarcasm) heres Julius Scaramonger again who'll no doubt have the key which was mentioned in the scroll. He's selling Philosiphers Stones lol. Ok so theyve got the key off Julius using the silver. So far so good.
Theyve been given a Spy Glass, time for some Opposition spying fun OOOOOOOooooooh Julius is chatting with Lord Fear, he's told him he sold them the key, theyve got the password for level 1 aswell.
Ok so theyve entered a dark room (good job theyve got the candle).......
BONG
Well this new team is doing alright so far, they seem less inept than the previous team but its just a matter of waiting and seeing. At least they got the right objects from the clue room it seems. Cant be many episodes left so they better get a move on if they want to finish (im not looking to see if they do).
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Well, all I can say is "damn you NTL". For once I got up this morning in time to see the 10am showing of Knightmare AND not have something else on which my Dad wants the TV for... only to find we've been cut off. And I doubt we'll be up and running for the 7pm showing, so that's me scuppered for this episode. Bastards.
I just hope they're up and running in time for Friday... there's something about the episode then that I badly want to see.
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Not a bad episode, Its a shame this current team died but it was their own fault for not taking Motley's stick especially when the advisors did tell Chris to take the Stick only for Chris to refuse to take it for some very stupid season.
Loved the Death sequence though, not sure what made them think the colour code was the password, but I think it was obviously clear they had made a mistake so it was just something to try and get through, although how on earth can you get the colour sequence wrong anyway when being told what to say.
this new team(Team made me laugh on Smirkenorff though when they told the Dragon to land. I dont think this needed to be done, I'm sure he was going to land there anyway.
Oh Well, only 2 episodes to go now till Series 5 finishes, Its going to be sad to see yet another series end, but lets not complain, Its still been fab to see yet another series of Knightmare on television.
Also for anyone wondering whats happening after Series 5 has finished, Challenge did confirm that Series 5 should be repeated again mid December on the same days it is currently shown I think, but after that, who knows??Maybe 3 and 4 will be repeated again but nothings been confirmed about that as yet.
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tbh I have no sympathy with this team, Chris must have been the MOST dense dungeoneer ever, not so much bad advising as a stupid dungeoneer who refused to take the correct item, gave 2 items to Skarkill when 1 was needed, bought CHANGE spell, got the combo wrong when saying it to the blocker (not that it would have worked anyway) and seemed to mishear/not see almost anything in his quest.
New team made a promising start, sadly another Smirky ride which really doesnt work for me. Good clue objects taken, dealt well with Scaramanger and got lvl 1 password. Ended in dark room, sadly a mere 2 episodes left. Hopefully Challenge will buy S4 but you never know do you?
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I wonder what would have happened if Chris would've met Skarkill? Would Skarkill have been fooled? I think it would've been interesting to see what would've happened. Anyway Chris didn't half look uncomfortable in those trousers/leggings/tights/what ever they were he was wearing. I take it that the blocker was added in earlier than it was supposed to as they didn't have motley's Clown on stick, so of course they couldn't have got much further anyway. If they would've taken it then would they have met Motley before they came accross the firestone. I believe the quest would've been a lot different had they have taken the stick. I believe they made vital mistakes right from near the very start (possibly from the very first set of clue objects).
(I waffle on as usual )
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Chris did meet Scarkill in Level One on Monday's episode. I think they did the right thing - you'd always try to bribe someone with riches (in this case a gem) first.
Regarding Level Two, the scroll said "Fair Trade Is No Robbery" implying Switch and not Change. The matter of selecting Motley's folderall (sp?) was more down to luck, though, since there was no actual clue given that they should take it. Switch would have given them the Firestone and the folderall would have summoned Motley, from whom they would have got the password.
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you do know that the 'Goblin' was played by someone else, and that Chris wasn't doing the talking.
Anyway looseing the 2 objects in the other ep wasn't a mistake. and it didn't effect the cause of this ep.
but i very much doubt the 'switch' spell would have relased the fire stone anyway.. seems to be they where ment to become a goblin but with the clowns help they would have gotten the correct spell and gone back in get the fire stone.
Looking forward to seening what this key is used for.
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The Chris-goblin section made me laugh so much, it was just hilarious, especially the voice! Even the team were laughing at it! I wonder what would've happened if they'd taken the folderol but still ended up being a goblin - how far would've they been able to get after passing the Blocker with Motley's password? Hmm...I'll just have to imagine.
I'm not keen on this new team - they don't have any dynamic and they're not enthusiastic. The dungeoneer didn't even describe the objects straight away which they usually do by themselves - he had to be told to do it!
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Definately a slow team. The blocker scene was good, however i did think Chris was the goblin, another person just voiced over... I agree there was no clue to take Motley's jester head on-a-stick, but the scroll should have been heeded when choosing a spell.. I think if i was on there i would write every spell, and scroll message at the top in massive letters ;D
Although the new ones seem promising i think the central and right advisors need to do more guiding. Treguard actually had to prompt Debroah (sp?) to guide the dungeoneer, and the boy on the right hasnt said a word

I think glasses-boy (i feel qualified to say that since i do too ;D ) should let the other 2 do a bit of the work..
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Shouldn't they have asked Julius what the spells do before buying one?
This team were screwed and screwed up in equal doses.
1: No clue what objects to take. It was an equal chance that either the feather or Motley's stick would be the right one. Success would be down to a complete guess which is hardly fair.
2: Another guess on what spell to buy.
Still the turning into a goblin was hysterical. The squeaky voice had me in stitches.
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Just one other point: When Chris (as a goblin) was confronted by Brother Mace, the monk said that if they had something of Motley's (i.e the stick!) then Motley would be able to turn them back into a normal dungeoneer again, so Motley would have been able to turn them back to normal AND give them the password for the Blocker. Beats me how the team would have been able to get the firestone though.
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Just one other point: When Chris (as a goblin) was confronted by Brother Mace, the monk said that if they had something of Motley's (i.e the stick!) then Motley would be able to turn them back into a normal dungeoneer again, so Motley would have been able to turn them back to normal AND give them the password for the Blocker. Beats me how the team would have been able to get the firestone though.
This has got to be one of the best teams as far as wild speculation is concerned, since there are so many possibilities about what could have happened.
It's pretty obvious they were meant to take the Jester's stick thing, although I agree with PunmiesterWhiteley that there wasn't much of a clue between that and the quill thing (even if I don't agree with his taste in puns or ugly ties and jackets). You might say that they should second guess it might be Motley's, but if you apply the principle of "what's likely to be useful to anyone we happen to meet", I'd think the quill is a fair choice. Any mage or monk might be quite happy with that, whereas a Jester's stick thing is only likely to be useful to one person. A hint from Treguard would have been nice. On, the spell to pick, I know Malefact's pointed to the scroll clue a few times, and I think I agree, especially since it's the only other clue they have! It's a pretty crappy clue, though. "Fair trade is no robbery"- meaning you SWITCH and don't get CHANGE. Fair enough. But you might equally say that you do get CHANGE in a fair trade, rather than being swindled and getting no CHANGE. Anyway, the fact we're not sure it was a clue for the spell choice pretty much makes the point that it was a crappy clue!
Thus I guess SWITCH would have worked on the trapped firestone. Elita said they'd need magic to get it. Otherwise, perhaps SWITCH would have turned the stick into Motley himself and he'd have released it. Or perhaps CHANGE might have done that if they'd had the stick ... Oh dear, those were perhaps increasingly speculative. Or perhaps Smirkenorff would have flown in through the roof, toasted the ice, and declared his eternal love for Brother Mace. Or perhaps Elita would have reappeared and melted the ice with insults, and the team would have needed SWITCH to turn her mouth off. Or perhaps I should go and lie down. The men in white coats are saying it's time for my medication now.
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Great episode! First of all, I noticed that the freeze frame of the Knightmare logo has a tape dropout- look at just below middle right of the screen and you'll see it.
Chris' team first take the CHANGE spell from JS, instead of the SWITCH one. Then they enter a room with the firestone frozen in ice...no problem, they just spellcast CHANGE and...whoops. Wrong spell. It seems the rather dubious sounding scroll clue indicated they should have took SWITCH instead, and now Chris has turned into a goblin with the firestone unthawed.
I guess they're in losing status from now on, then- was a bit suspicious that Chris conveniently wanted to stay as a goblin, though. Still, the voice is hysterical- who'd have thought a goblin's voice sounded like a high pitched scouser?
Brother Mace almost blugeoned Chroblin (a name I just made up, short for Chris the Goblin) to death with his stick, but after he squealed "I'm not a goblin!" (Chroblin, not Brother Mace) he realised, and revealed that Motley would return him to his normal self if they had his jester stick. Oh figs, they left it in the clue room! Therefore Chroblin will have to stay as a Goblin for now...
...but wait! Here's the blocker demanding a password, which they were going to get from Motley. So they try spellcasting the causeway code of Red, Blue, Green, Grey...
"Red, Green, Blue, Grey!"
"No Chris! Red, Blue..."
Blocker lunges forward and eats Chris
I love that death, one of my favourites! Ranks up there with S2 Team 5's "playpen" death, except it's the humour that tickles me this time instead of the scare factor.
Geez, I have gone on a bit...oh well, this is the last paragraph, so I'm nearly done. This episode ended on a great cliffhanger as the knew team (who have already provided a funny moment when they asked Smirkenoff to land) timed out in an empty void of nothingness, except for the floor. I honestly can't remember what happens next, so can't wait to find out!
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Started at Scaramonger's shop, where theey bought a change SPELL instead of SWITCH.
Tried to use the CHANGE spell to free the firestone (wouldn't it have melted through itself anyway?) but this changed the dungeoneer into a Goblin.
Met Mace again, the dungeoneer was left to talk to him with no help from the team.
Seems team were in losing staus every since they left Motley's stick. Met their end when gobbled by a blocker.
As this level seemed to be a big circle, maybe they should have tried to retrace there steps?
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