Series 1 - Episode 7
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Luckily, no. They walked into the corridor of spears and temporal disruption occurred before anyone could say anything.
Granitas told them not to take the fish.
Treguard seems a bit more mellow than he did at the start of the season, particularly getting into the spirit of things during the insults. Suddenly I know where Monkey Island got its idea of insult combat from...
Just one more episode left here. It certainly picked up, like some of the other weaker series (I'm looking at you here, series 5).
It did look like the team could have got away with carrying something other than the gold, as Lillith did say "I don't mind what you give me". How about a red fish? They're very rare...
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Challenge, along with all the Flextech channels (Trouble, Livingtv and FTN) have been acting up all day for me, constantly flickering into darkness and back.
Today's episode was all about seconds- this was the SECOND time a snake was shown to roll out on the floor, the SECOND time the serpent's stomach appeared, the SECOND time Treguard said 'Ooh, nasty' and the episode ended in the SECOND level. And the correct break card's back, hooray! I was starting to get a little worried yesterday when the wrong one appeared again. Was that the most pointless 'I command you' hint ever, though? The first hint was basically 'Don't take the key or the fish', and the 'I command you' one was basically 'Take the gold and the soap'...
The insult contest was, and always has been, great. It would be great to see a list of all the insults given- the Round One ones are on Knightmare.com, HStorm transcribed all of Cedric's from memory a few months ago, and I provided an (almost) correct version of Folly's showstopper in the same thread. There's similar 'folly' (geddit?) in a Series 2 quest, although if I said anymore it would be a spoiler.
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Well if you ask me, the team were let off slighty for some reason
watch the bit when Richard goes down the well, the life force energy clock is CLEARLY on the bit when the eyeballs come towards the screen, however in the catacombite room, the life force bit was turned back slighty and was on the last skull bit disapearing from the screen, he only just picks it up in time too.
I didnt think he actually touched the catacombite, seems like he takes the pie nicely without incident.
I loved the Insults Scene with Folly and Cedric, it was certaintly different, and it was great fun to watch, Loved the Commentrary from Treguard too.
Also for the ad break, it was finally returned to the correct setting with the old knightmare still logo screen, with no jingle too, glad they got something right there.
So Episode 8 tomorrow, and I'm guessing Series 2 will start Thursday????? You would think they may wait until Monday, but then Knightmare is still scheduled in the same time for the rest of this week so It must be????
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Couple of bloopers...
Frontal lumps in the shape of her blouse show clearly that Lillith wasn't wearing a bra in this episode, and the pie that Richard retrieves in the catacombite chamber clearly breaks as he picks it up, as a large chunk of it can be seen on the floor as he walks away.
Re: complaints about the life force clock being put back. Remember that the clock is only added in at the editing stage, which is weeks after the quest is filmed. Therefore even the production team don't know exactly what position the clock should be set at at any moment, only the condition colour. (This is why they invented the second, less linear, clock.) So the team didn't get away with it, the editors were just careless when they added the clock into the final recording.
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Another fine episode, imo. I remembered lots of it from original broadcast, as with yesterday's one.
I notice that the pace of the series has shifted up a notch. It almost seems to be playing out like a kind of laconic series 2 now.
The insults contest was excellent, I think - it was great to see some interaction between characters. I don't think enough of that was done throughout Km. Granted, it threatens to distract from the game but as a bit of comic relief I don't think it could go wrong. I was always curious about how different characters would get on, which was why it was such a hoot taking part in the first Interactive Story just over a year ago.
I do get the vague impression that this team is being helped along a bit, though. There isn't as much ruthlessness as there was earlier on. I guess the people in charge wanted to try to give the audience a chance to see Level Three.
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So now I know what Treguard did when Knightmare finished. He does the horse-racing commentary on Channel 4.
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Although the insult match was amusing, I think I prefer Motley over Folly for the dungeon jester. Folly is just......weird.

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So now I know what Treguard did when Knightmare finished. He does the horse-racing commentary on Channel 4.
Or maybe a ringmaster at a circus, or equally a commentator on the wrestling. A new-previously-unknown talent for Treguard unearthed. He seemed to be really enjoying himself.
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I just remembered it was written in the Series 1 guide http://knightmare.com/series/1/p10.htm scroll down to near the bottom where it says "the dungeoneer mysteriously holds his nose when climbing in to the wellway." The start of the paragraph saying "They used the WELL spell". The dungeoneer in question was Richard.
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Series 1 and someone's going to the next level down the well. He lifts one leg over the side, holds his nose and goes down! Barmy
Someone remind me... at any stage over the eight series, did any dungeoneer jump or fall into any (simulated) water?
The shark tank from series 3 that I have vague memories of doesn't count, as I'm assuming they didn't jump into it.
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Sorry to bring this up after a long time, but I watched the video of this episode over the weekend and the team clearly knew what to do in the clue-room. As Richard entered, the advisor in the middle clearly said "I have seen this room before" to suggest that the team had seen the recording of the first quest, and knew what to do!
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Today's episode was all about seconds- this was the SECOND time a snake was shown to roll out on the floor, the SECOND time the serpent's stomach appeared, the SECOND time Treguard said 'Ooh, nasty' and the episode ended in the SECOND level.
i think it was also the SECOND time a catacombite room was used and the SECOND time 2 food objects were in a clue room.
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watching the ep. it feels like series 1.5- the pace feels like series 2 but has the style of series 1.
Definitely agree there - by that time they had obviously found their feet. In fact, I thought that team was in series 2 until I found this site (nearly five years ago!) and was able to see the episode guides.
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