Series 1 - Episode 7
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So now I know what Treguard did when Knightmare finished. He does the horse-racing commentary on Channel 4.
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Although the insult match was amusing, I think I prefer Motley over Folly for the dungeon jester. Folly is just......weird.

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So now I know what Treguard did when Knightmare finished. He does the horse-racing commentary on Channel 4.
Or maybe a ringmaster at a circus, or equally a commentator on the wrestling. A new-previously-unknown talent for Treguard unearthed. He seemed to be really enjoying himself.
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I just remembered it was written in the Series 1 guide http://knightmare.com/series/1/p10.htm scroll down to near the bottom where it says "the dungeoneer mysteriously holds his nose when climbing in to the wellway." The start of the paragraph saying "They used the WELL spell". The dungeoneer in question was Richard.
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Series 1 and someone's going to the next level down the well. He lifts one leg over the side, holds his nose and goes down! Barmy
Someone remind me... at any stage over the eight series, did any dungeoneer jump or fall into any (simulated) water?
The shark tank from series 3 that I have vague memories of doesn't count, as I'm assuming they didn't jump into it.
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Sorry to bring this up after a long time, but I watched the video of this episode over the weekend and the team clearly knew what to do in the clue-room. As Richard entered, the advisor in the middle clearly said "I have seen this room before" to suggest that the team had seen the recording of the first quest, and knew what to do!
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Today's episode was all about seconds- this was the SECOND time a snake was shown to roll out on the floor, the SECOND time the serpent's stomach appeared, the SECOND time Treguard said 'Ooh, nasty' and the episode ended in the SECOND level.
i think it was also the SECOND time a catacombite room was used and the SECOND time 2 food objects were in a clue room.
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watching the ep. it feels like series 1.5- the pace feels like series 2 but has the style of series 1.
Definitely agree there - by that time they had obviously found their feet. In fact, I thought that team was in series 2 until I found this site (nearly five years ago!) and was able to see the episode guides.
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"Well, there's only one way out of this, well two actually, but we won't go into that!"
I found two things funny in this episode:
a) The duel of insults with Cedric and Folly.
b) When Richard held his nose when climbing into the well.
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Someone remind me... at any stage over the eight series, did any dungeoneer jump or fall into any (simulated) water?
The shark tank from series 3 that I have vague memories of doesn't count, as I'm assuming they didn't jump into it.
One dungeoneer did jump into the shark tank, but only after they had emptied it of water. I do remember dungeoneers climbing out of the water in that room though.
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The insult contest, we all agree, is a television classic!
The dark monster in the corridor - I guess the primitive CGI ensured it could never be any more convincing as a threat than the toadodile of Series 2-3. Shame - there's the germ of a good secondhand idea there. Doesn't it remind one of another "fierier" creature that appeared at the end of a long corridor (in the film, not the book) and was initially almost invisible?
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Um, I think Totodiles* (or "toadodiles" as you say) were part of Virtually Impossible. There were toads in KM, but I can't recall any of them before S3.
*[EDIT: I've just realised that Totodile is a Pokémon, and therefore probably not exactly the right spelling! Yikes.]
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The first time I watched this, I never noticed how Richard's advisors say "right" every other word, but after hearing Spoony take the piss out of it in his review, I can't NOT notice it now! The Catacombite encounter must have been particularly confusing for the poor dungeoneer: "Take a step to the right! RIGHT! Right! Right, walk forward! Right, turn left! Right, walk forward! Right, turn right! Right, now walk forwards! No, right! Turn right! Right, walk forward! Right, stop! Turn left! Walk forward slowly. Right, turn round, to your right. Right, walk forward. Go on, that's right!" It gets reeeeally irritating after a while. g
Was that the most pointless 'I command you' hint ever, though? The first hint was basically 'Don't take the key or the fish', and the 'I command you' one was basically 'Take the gold and the soap'...
To be fair, it was a bit more useful than that - they were specifically told to give Lillith the gold and keep the soap for later. Lillith said she would accept anything as a gift on this occasion, so they could have messed up if they decided to give her the less valuable item.
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