When Did Knightmare "Jump The Shark" For You?
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Oh I completely agree that the show had to evolve. My issue is the manner in which it did.
KM evolved over S1-3 via the introduction of great new rooms/monsters/characters. The real world aesthetic as represented by the eye shield showed (in my very humble opinion) a lack of imagination. It was no doubt a very easy way to expand the dungeon but it just wasn't as interesting.
There were of course some fantastic (and fantastical) innovations post S3 - the corridor of blades, block and tackle, causeways, trial by spikes, play your cards right (all a lot more fun than a photo/video of a real world location) but there simply weren't enough of them.
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Hobgoblin, you make an interesting point about not intending "jumping the shark" to be synonymous with "became rubbish".
Although I had always made this connection, now that you mention it, I suppose that it's not entirely true. I think it was supposed to represent the point at which the writing became so unrealistic as to be ridiculous, i.e. the writing became lazy.
In any case, I'm curious as to how you define it
and same question to Drassil.
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Ok, from Wikipedia:
"Jumping the shark is an idiom created by Jon Hein that was used to describe the moment in the evolution of a television show when it begins a decline in quality that is beyond recovery, which is usually a particular scene, episode, or aspect of a show in which the writers use some type of "gimmick" in a desperate attempt to keep viewers' interest."
The introduction of the eye shield certainly didn't come at a point when KM producers were desperate but, for me, it does represent a single, jarring moment that began a decline in quality from which the show never recovered. In short, the show was past its best. But it was still great!
As per my previous post, the shield could also be symptomatic of lazy writing as less effort seemed to be going into the design of the dungeon.
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I think my interpretation of jumping the shark would be the moment at which the viewer feels "This is no longer the same show I fell in love with" - that the fundamental tone or focus has shifted in such a way that it's almost a whole different programme, and you wouldn't have become a fan if it had been like this to begin with.
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The trouble is that jumping the shark refers to a single moment and shows don’t often suddenly become completely different in tone or focus – it tends to happen gradually.
I think my interpretation can be summed up as follows:
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It is a single moment/event within the programme (rather than a feeling in the viewer);
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That moment has to be jarring – a WTF moment, if you will;
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This WTF moment is a catalyst for an irrecoverable decline in quality;
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The moment itself is not necessarily related to the speed of decline or the eventual base level of quality (which may still be relatively high).
The episode of Happy Days after the JTS one was probably watched and enjoyed by millions of long term fans – but the seeds of decline had been planted.
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The trouble is that jumping the shark refers to a single moment and shows don’t often suddenly become completely different in tone or focus
They do in my experience, usually due to a change in writer / producer, departure of a key character, or introduction of a new character that changes everything.
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Just read David's response to my article.
Firstly, a very entertaining read (as all David's posts are) and full of valid points.
Thank you, Chris. It's the lack of a single correct answer that makes this a worthwhile discussion, so maybe someone will contribute a third article in time.
For reference, Chris' article is here and mine is here.
Hobgoblin, you make an interesting point about not intending "jumping the shark" to be synonymous with "became rubbish".
Although I had always made this connection, now that you mention it, I suppose that it's not entirely true. I think it was supposed to represent the point at which the writing became so unrealistic as to be ridiculous, i.e. the writing became lazy.
In any case, I'm curious as to how you define it
and same question to Drassil.
Jumping the shark is a convenient term but it is indeed possible to misuse it. In my experience, the general sense of a programme's irredeemable decline can be felt at the time, but associating that with a particular moment is more easily done in retrospect, especially after the series has ended. I don't actually remember how I felt in 1993 when I first watched the SIGHT spell being cast, but then I hadn't heard of the concept of jumping the shark in 1993 either.
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I don't think it did, at all technology chnged so did KM however series 8 was totally different and whilst i really enjoy it now, it might have been a bit much graphics and character wise changes the graphics would have been enough and maybe fewer less characters in it would have been whoah for the viewers
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Well as I kid I probably didn't start watching until series 4, or 5 (they're quite similar) at least that my early memory of it back then.. and so the eye shield to me was just the norm, part of the show and i can't imaging it without it to be honest.
Certainly did not decline in quality that's for sure.
Season 8 might have been the weakest, i didn't like the reach want, the hew helmet was a bit rubbish, the life force pie was naff, and the season was far too short. But even still it was nice having it back inside the dungeon.
I think KM left the air before it was past it's sell by date.
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Drassil wrote:
It's the lack of a single correct answer that makes this a worthwhile discussion, so maybe someone will contribute a third article in time.
I suppose what we really need is someone defending the eye shield or at least explaining why they think the show got better after S3 - judging by the FB comments these people exist!
Wombstar wrote:
the eye shield to me was just the norm, part of the show and i can't imaging it without it to be honest.
So out of interest - how are you finding watching S1/2 in comparison to the later series?
I often wonder how I'd feel about KM if I started watching at S4. I'm pretty sure I'd have really liked it but would it have the special place in my heart it now does? The fact is that if KM got cancelled after S3 I'd still be here on this forum chewing the fat about the best show of all time!
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I like the early series, I seen them several times, but my association with knightmare was always with the eye shields and lord fear.. as a kid I didn't know it any other way.. (at least I don't remember seeing them) So when I watch the early stuff it doesn't feel like 'home'
Only thing I really disliked about the later ones was the dragon.. the rides just took forever.
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For me, the replacement of Pickle with Majida was the moment when Knightmare jumped the shark. I felt that Pickle and Treguard was a perfect combination whereas I found Majida overbearing and felt that she altered the dynamic in the ante-chamber. I don't want to upset any Majida fans though - it's just a personal opinion!
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"When did Knightmare jump the shark"?
For me, this is a no-brainer. When I was 14 I saw the shark being jumped right before my eyes and I was very disappointed. It happened in series 4 when they suddenly went from using beautiful, atmospheric painted backdrops to instead using…
ARTIFICIALLY-COLOURED PHOTOS (I presume they were photos, though the quality was so poor it wouldn't surprise me if they were interlaced video stills).
All at once, the series went from beautiful to ugly. It went from exciting rooms you wanted to explore, to inhospitable rooms that just looked disgusting and (no pun intended) "nightmarish". And to be more specific, I will give you 6 exact reasons why I hated the photos…
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To me, it looked REALLY cheap and obviously done to save money.
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Using real photos completely removed all the sense of fantasy. It just looked grotty and imperfect. All the romance was gone.
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The illustrations had always been beautifully lit, making them look dynamic and exciting. But the real-world locations (especially outdoor ones) were just plain and looked totally "flat".
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While rooms had traditionally had natural, earthy colours, they were replaced with weird, unnatural colours (ie a LOT of purple). Yes, series 3 had started to use more vivid colours here and there, but it still always looked like you were on planet earth. When we get to series 4 though, suddenly everything was purple and looked like an alien world.
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The images also looked "unnatural" in a different sense, not because of the choice of colours, but the way the photos had been altered. Now with a lot of care and skill it is possible to turn a photo of a castle purple and make it still look natural and realistic. However, when you do this crudely (and I'm not blaming the designer as I'm sure resources were limited) you just end up with something that looks artificial. It just looks like a bad effect.
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Finally, the way the colour had been digitally changed drastically reduced the quality of the image. They used limited palettes, resulting in HEAVY loss of detail, colour banding, and general "murkiness". It just looked incredibly cheap and nasty, even to my 14-year-old eyes (and I dare say the eyes of most viewers).
I LIKED THE DWARF TUNNELS
Now for the record, I must say the dwarf tunnels (and mine cart) in series 3 never bothered me in the slightest, in fact I really liked them. So why did I like dwarf tunnels? My reasons are:
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I adored the use of sound effect and music in them. It was incredibly atmospheric, and when they were first introduced I found them VERY exciting.
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They were not "the actual game", just brief interludes to give a little variety and relief between rooms. (Had they played a larger part, I might have started to find them objectionable.)
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They may not have been David Rowe illustrations, but they were still "computer illustrations" of a kind—as opposed to grotty real-life imagery.
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The dwarf tunnels were visually attractive: clean, clear, and not washed out. They may not have used "natural tones" but at least the colours didn't look false.
So for me there was a definitive point when Knightmare really went downhill, and that was series 4. I am not saying I don't like the series after this, of course not. But the photos really spoilt it for me.
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Well nothing will beat proper painted backgrounds in my opinion.
The photographs, and the more updated CG rooms in later years were always weak points to a degree.. it made things even less believable.
But it made up for it with cool characters, interesting story lines and some awesome puzzles.
I was never a huge fan of the exterior locations.
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I think every series had it's flaws so I don't think Knightmare jumped the shark but series 8 seemed to go back to the early series and for me went full circle. I did like David's illustrations but also liked some of the rooms used in later series and the dwarf tunnels were better in series 6. More realistic and more scary I thought.
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The out door backdrops were hit and miss, some of the shots worked well and they created an ambient feel, others looked like bland English Heritage post cards on acid.
The show had a very good innings, 7 or 8 years is a mini eternity when your a kid, there were natural highs and lows, my interest levels varied, but with each series having something to offer.
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I was never a fan of the dwarf tunnels. For me personally they didn't add any suspense and just interrupted the flow of play.
Have to agree on the painted backdrops - definitely the most atmospheric sets that were used - and striking works of art.
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