Knightmare logo
  • Characters
    Powers that Be Opposition Unaligned
  • Dungeon
    Handpainted CGI Locations
  • Backstage
    Experiences Interviews History How Knightmare was made Convention
  • Fanzone
    Online Coverage Articles Magazines Fan projects
  • Series
    Series 2 Series 3 Series 4 Series 5 Series 6 Series 7 Series 8 Geek Week International Knightmare VR Series 1
  • Events
    Pre-2021 2021 2022 2023 2024 2025 2026
Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse
  1. Home
  2. Fan Creations
  3. KM Universe - cartographers needed

KM Universe - cartographers needed

Scheduled Pinned Locked Moved Fan Creations
41 Posts 17 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F
    F
    Fidjit
    wrote on last edited by
    #20

    Very fancy indeed my grace... Thats a start and very accurate it is indeed.

    1 Reply Last reply
    0
    • G
      G
      Gizensha
      wrote on last edited by
      #21

      In fact, Knightmare's explicitly shifting geography makes it far from ideal for mapping. (Not just across series, but within: for example, I doubt that there was consistency in the areas Smirkenorff flew over to get from A to B in Series 5.)

      ...I must admit, when I first heard of this idea I thought it was insane on account of the Chaos Architecture involved in the dungeons and surrounding landscape... But there does seem to be something successfully charted.

      Maybe a topographical map [think London Underground map] of dungeon interiors rather than a geographical map would make more sense for them?

      1 Reply Last reply
      0
      • HordrissH
        HordrissH
        Hordriss
        wrote on last edited by
        #22

        I always prefered to think that the places and characters were not destroyed and reformed but what changes between the seasons is the path, the quest itself, not the dungeon.

        1 Reply Last reply
        0
        • V
          V
          Velvet
          wrote on last edited by
          #23

          I always prefered to think that the places and characters were not destroyed and reformed but what changes between the seasons is the path, the quest itself, not the dungeon.

          My take on it is that the dungeon 'surfaces' or becomes available to outsiders for a short time, hence the seasons in which dungeoneers head down there. Then it 'folds up' and becomes unavailable for a while. Because of its tendency to shift, sometimes old characters get caught outside of the available challenge area but are still safe, we just don't see them. And whtn new characters turn up they've just happened to have been released on that particular season.

          Perhaps?

          But I'm up for seeing a map!

          1 Reply Last reply
          0
          • HordrissH
            HordrissH
            Hordriss
            wrote on last edited by
            #24

            A map of the Greater Dungeon.

            I always like to believe that the whole place exists and that the big shift at season's end was just the path through changing and various locations still appear or are mentioned one season to the next.

            The map is not complete yet.

            What do you think?

            1 Reply Last reply
            0
            • HordrissH
              HordrissH
              Hordriss
              wrote on last edited by
              #25

              Unfortunately a large part of the map appears to have been cropped off... :s

              1 Reply Last reply
              0
              • shadow6162S
                shadow6162S
                shadow6162
                wrote on last edited by
                #26

                I like it!

                1 Reply Last reply
                0
                • HordrissH
                  HordrissH
                  Hordriss
                  wrote on last edited by
                  #27

                  Thanks, you can see the full one on my DA page, user name Hordriss.

                  The writing is a bit small in places, the Cloudwalker galleon, Wolfenden, Dungarth etc.

                  1 Reply Last reply
                  0
                  • HStormH
                    HStormH
                    HStorm
                    wrote on last edited by
                    #28

                    Looks very promising.

                    1 Reply Last reply
                    0
                    • HordrissH
                      HordrissH
                      Hordriss
                      wrote on last edited by
                      #29

                      Updated version, sorry it's taken so long, full version on my DA.

                      1 Reply Last reply
                      0
                      • wombstarW
                        wombstarW
                        wombstar
                        wrote on last edited by
                        #30

                        Looking good, can't quite make out what the small text says.

                        1 Reply Last reply
                        0
                        • HStormH
                          HStormH
                          HStorm
                          wrote on last edited by
                          #31

                          Very good.

                          1 Reply Last reply
                          0
                          • HobGoblinH
                            HobGoblinH
                            HobGoblin
                            Staff
                            wrote on last edited by
                            #32

                            Excellent map!

                            It does make me think about the issue of dungeon dimensions though. In my head, everything on this map is actually within Knightmare Castle. Does anyone know the official position on this or is it just wildly inconsistent.

                            The S7 troll for example - infiltrates KM castle but then falls down through level three which is in Goth...?

                            Regardless, great map!

                            1 Reply Last reply
                            0
                            • wombstarW
                              wombstarW
                              wombstar
                              wrote on last edited by
                              #33

                              Perhaps the castle should be in the centre?

                              Moving around the dungeon and surrounds was done using portals, hence one minutes your in dungeon or woods and next on a boat or something.

                              The troll came up through he dungeon beneath the castle but when fell back he must have fell through a few portals.

                              The dungeon must be behind the whole of the town/woods than just beneath the castle itself.

                              1 Reply Last reply
                              0
                              • P
                                P
                                pjmlfc05
                                wrote on last edited by
                                #34

                                Great stuff, you did a good job!

                                1 Reply Last reply
                                0
                                • HobGoblinH
                                  HobGoblinH
                                  HobGoblin
                                  Staff
                                  wrote on last edited by
                                  #35

                                  That the troll fell through portals is a reasonable explanation given the 'logic' of the dungeon. But it's not a satisfying one - I get the feeling the producers were trying to show the troll plummeting down through the levels of the dungeon rather than just portalling here and there.

                                  And isn't KM Castle in the north of England? Are all the other places supposed to be there too or is the castle a gateway to this other world?

                                  No doubt this has been discussed to death somewhere on the forum so if someone knows where please let me know!

                                  1 Reply Last reply
                                  0
                                  • wombstarW
                                    wombstarW
                                    wombstar
                                    wrote on last edited by
                                    #36

                                    Well it's like the Red Dragon that was sent, the never flew across the landscape, it looked like it was in a different dimension heading towards a portal. But once shot it fell on top of Lord fears castle... one would have thought the dragon was no where near it. lol

                                    Knightmare castle is in Norfolk, according to the first book.

                                    1 Reply Last reply
                                    0
                                    • HobGoblinH
                                      HobGoblinH
                                      HobGoblin
                                      Staff
                                      wrote on last edited by
                                      #37

                                      I need to dig out the books - think they're in my parents garage!

                                      Im sure I remember it being called a 'grim, northern keep' though. I suppose everything's relative!

                                      1 Reply Last reply
                                      0
                                      • HStormH
                                        HStormH
                                        HStorm
                                        wrote on last edited by
                                        #38

                                        Yes, Dunshelm is supposed to be a border fortress constructed at the command of William II ('Rufus') to defend the north from Scots marauders, such as McGrew and presumably Gibbet (and a recruitment point for Saxon warriors who might rebel against the Norman aristocracy if they didn't have battles against 'outsiders' to keep them occupied).

                                        That does appear to have been the notion that the early seasons of Knightmare more or less adhered to, and the idea was that the dungeoneers from the modern world were explicitly travelling into the past.

                                        From about season 4 onwards though, the series seemed very gradually to divorce itself from that concept, though without admitting it. The idea was slowly replaced with the notion that the Knightmare universe is not in any specific timezone as such, but exists in a reality 'below' our own - whatever that means. This was why, when Dicken's team won their quest, Merlin was able to say, "Nothing like this has happened since 1988!" which would have been a very weird thing to say in previous seasons, if the series were set in the early 13th Century, as had been implied. So from about that point, dungeoneers were not travelling into the past as such, but dimension-jumping. And that also meant that Dunshelm could be almost anywhere, in almost any reality, and any timezone.

                                        For my own part, I still feel the earlier notion needs acknowledging, and that it's perfectly possible to assume that the future 'lies above' the past, when thinking fourth-dimensionally. (Nod of thanks to Doc Emmett L Brown there.) This, in case anyone was wondering, is why the audio plays always make very specific, very contemporary references to early-13th Century England.

                                        Ultimately though, the 'world below our own' references can mean almost anything you want them to mean. Which is why no map could ever be definitive, even from an official source.

                                        1 Reply Last reply
                                        0
                                        • J
                                          J
                                          johnamendall
                                          wrote on last edited by
                                          #39

                                          That the troll fell through portals is a reasonable explanation given the 'logic' of the dungeon. But it's not a satisfying one - I get the feeling the producers were trying to show the troll plummeting down through the levels of the dungeon rather than just portalling here and there.

                                          The Brollachan also says that it's been asked to build a 'shaft' (having first ascertained what a 'shaft' is) from Goth up to Knightmare Castle, which does suggest that the one is vertically below the other.

                                          Then in Series 8 there's the matter of the Great Mire, which I'm sure was said to be hundreds of miles across, and manages to be located underneath two more or less conventional dungeon levels.

                                          1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.

                                          The Team

                                          Join
                                          Submissions
                                          Contact
                                          KM Chat
                                          Privacy Policy

                                          The Site

                                          About
                                          Search
                                          Site Map
                                          Terms & Conditions
                                          Q&A

                                          Keep up-to-date with Knightmare news:
                                          Visit KnightmareTV on X Visit KnightmareTV on Facebook Visit KnightmareTV on YouTube Receive Browser Notifications See our RSS Feed
                                          © Copyright Knightmare.com 1999-2026. All Rights Reserved. Moral rights are asserted.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups