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  4. Series 2 - Episode 14

Series 2 - Episode 14

Scheduled Pinned Locked Moved Series 2
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  • HStormH
    HStormH
    HStorm
    wrote on last edited by
    #27

    It's a minor first, this, but I think this was the first death-by-falling that saw a proper 'falling' effect i.e. the image of the dungeoneer drops off the bottom edge of the screen, rather than the whole screen pseudo-sliding downwards to be replaced by an image of the life force clock. That was a breakthrough of sorts, as it was an effect that was to be used an awful lot in future, especially in Season Three.

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    • A
      A
      Aldarion
      wrote on last edited by
      #28

      Did they know it was empty? Surely they saw the prev. quest and thought it was another jar of "humming bugs" to repel an opponent.

      Even in 1988 I knew she was saying "humm-bugs" using the same tone of voice with which bad actresses say "A Haanndd-bag!" I liked that, even as I braced myself for a possible bee-sting death!

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      • C
        C
        Canadanne
        wrote on last edited by
        #29

        As in episode 6, someone shouts in the background at one point during this episode. It happens just as they exit the spider ledge, before arriving in the kitchen. I think he might be shouting "Cut!"

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        • wombstarW
          wombstarW
          wombstar
          wrote on last edited by
          #30

          Not a lot to say about this really, none of the team could read and got what was coming to them. The Invisibility talisman is a nice addition.

          I noticed when the dungenner had fell to his death on of the advisor's looked as if he was doodling lol...

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          • P
            P
            pjmlfc05
            wrote on last edited by
            #31

            The dungeoneer messed up quite badly. How on earth did he think the empty jar was called humbugs?! Good to see the dungeoneer falling down from the causeway. I guess the graphics team managed to fix that as previous times Lillith took away the causeway, the dungeoneer was static and you didn't see him fall.

            Loved the troll's poem!! Apart from that it was a quiet episode.

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            • T
              T
              TimeMaster
              wrote on last edited by
              #32

              I thought that this was a great episode!

              I loved the appearance of Ariadne in a place other than her traditional lair - it made me jump! The introduction of the Amulet of Invisibility was a clever idea that added a lot to the game play.

              However, I will most remember this episode for the laugh out loud death! It was great to see the falling effect but somehow it was also very comical! The whole thing was topped off with Treguard's brilliant, "Well if you can't read labels, you can't be expected to read the writing on the wall! "

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              • HobGoblinH
                HobGoblinH
                HobGoblin
                Staff
                wrote on last edited by
                #33

                I think this is the first episode of which I have no strong memories. The spider ledge possibly, though it was used in other eps.

                There's a rather 'morning after' feel about this episode - after the winning quest things now seem like an anti-climax. In a world of speculation where the producers engineered Julian's win, one would have to say it was a mistake as it upsets the pacing of the series.

                A fun game I've started playing is to close my eyes just before a new room appears and try to imagine what the dungeoneer would see in their imagination. The descriptions of rooms are generally completely awful (e.g neglecting to mention a pit full of worms)! Watching the quest on TV must have been a total revelation to the kids who actually entered the dungeon...

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                • PookaP
                  PookaP
                  Pooka
                  wrote on last edited by
                  #34

                  How on earth did he think the empty jar was called humbugs?!

                  Because it was labelled "humbugs". It was empty, but that's what the label had. I'm intrigued by the potion named "potion" though - which they misread as "poison" - it's not the sort of thing I'd choose to give Lillith!

                  I've been waiting for the "I'm a troll" poem/song all series: it's one of the original soundbytes that Johnny put on The Home Page of Knightmare. I was almost beginning to think I'd invented it!

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                  • D
                    D
                    Drassil
                    Senior staff
                    wrote on last edited by
                    #35

                    Is it just me, or did Igneous have a drop of water on his 'nose' at the beginning?

                    I noticed it too. I think it was a tiny tear in the, er, brickwork.

                    Challenge cut off to the ad break in the middle of Treguard saying farewell to the team!

                    Interesting. I always assumed that Challenge's advert breaks in these showings were the same as they'd always been. This time around, the break came as Treguard was sending forth the new dungeoneer.

                    This is the episode that begat the misconception that the term for a jester's sceptre is folderol. According to every dictionary I've checked, it isn't. A folderol is a silly trinket or the refrain to a song (as illustrated by the Troll later in this episode).

                    The spider on the ledge isn't identified by Treguard as Ariadne, so in my opinion it's a different one. Ariadne was "Queen of the Arachnids" and it can't have just her and the scorpion making up the queendom! Also, I like the idea that Ariadne never ventured above Level 2 until Lord Fear arranged it.

                    In the clue room, when Steven/Stephen was told, "Feel round", I wonder if he was tempted to reply, "Well yes I do, but we did have a massive lunch."

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                      Canadanne
                      wrote on last edited by
                      #36

                      Is it just me, or did Igneous have a drop of water on his 'nose' at the beginning?

                      I noticed it too. I think it was a tiny tear in the, er, brickwork.

                      Oh, I saw that and assumed it was a breathing hole in the mask.

                      I always assumed that Challenge's advert breaks in these showings were the same as they'd always been.

                      I have noticed throughout this run that the ad breaks are in different places from last time.

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                      • GretelG
                        GretelG
                        Gretel
                        wrote on last edited by
                        #37

                        That death for Lilith.... such a daft mistake but got bless Mary for making the most of the flipping Humbugs thing! Honestly, I will never not smirk when Lilith gets a kill, she's kind-of one of my favourites (most of this lot are honestly...)

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                        • M
                          M
                          Mogdrebowen
                          wrote on last edited by
                          #38

                          what a howler of an error and punished big time by lillith

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                          • GretelG
                            GretelG
                            Gretel
                            wrote on last edited by
                            #39

                            One of the best 'what the heck are you doing team?' moments I'd say!

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                            • MorghannaM
                              MorghannaM
                              Morghanna
                              wrote on last edited by
                              #40

                              Team 11 only scored 1/3 against Igneous and received the customary, "I scorn you!"

                              An advisor had already described the bottle label as "poison", not "potion", but now the dungeoneer failed to notice the mistake. Treguard emphasised that they should examine the objects twice after this, but his advice went unheeded....

                              Would they have changed their selection, even if they had noticed the error?

                              There were arguments for&against the potion bottle and the humbug jar. Team 7 took the potion and possibly shouldn't have done so. Team 9 used the empty jar of humbugs to get past the troll. (Admittedly team 11 should have had no prior knowledge of these quests.)

                              Bribed Olaf with the gold.

                              Could they have used the humbugs to get past Olaf and then paid Lillith's "toll" with some gold? The empty humbug jar worked against the troll for team 9, and team 8 used an empty honey jar to distract Olaf in a similar way.

                              Another great sequence with Lillith. Altho they were doomed anyway, he didn't improve matters by demanding, "I want the laugh!" rather than asking her politely. Loved her Lady Bracknell style reaction: "Hummmmmm-bugs!".

                              If you wanna be picky, how could she see that the jar was empty from the other side of the causeway?

                              There's no doubt about it tho, a dungeoneer demise in Lillith's cavern was always enjoyable.

                              "I have no time for boys from Ash. So crumble ledge and boulders crash!"

                              Great send-off from Treguard: "If you can't read labels, then you can't read the writing on the wall."

                              Team 12 seemed a little hesitant at first, but quickly gained their confidence.

                              Folly was back on good form in the kitchen.

                              They did ok against Igneous with 2/3, and got a very helpful clue. Quickly worked-out how to use & carry the talisman of invisibility.

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                              • HStormH
                                HStormH
                                HStorm
                                wrote on last edited by
                                #41

                                If you wanna be picky, how could she see that the jar was empty from the other side of the causeway?

                                To quote another great wizard, "That's mmmmmmmmmmmagic!" Lillith is a sorceress after all, and can probably do all sorts of tricks to enhance her vision.

                                More interesting question is how she knew where Anthony comes from if she didn't have a clue who he was when he arrived in the cavern twenty seconds earlier? Do people from Ash have a particularly distinctive accent?

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