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  4. Series 5 Episode 14

Series 5 Episode 14

Scheduled Pinned Locked Moved Series 5
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    Canadanne
    wrote on last edited by
    #29

    I love the advisors' bemusement over Chris wanting to stay a goblin, especially the one who goes "Fine, if you wanna be like that"!

    "The score doesn't matter, Pickle, it's playing the game that counts!" Yeah right Treguard, since when did you believe that?!

    Having a flight sequence into Wolfenden throws up a couple of continuity goofs... the shield and boxes under the Market Hall are clearly not there when Smirky lands, but have appeared by the time Duncan walks over to them! (Also the square is deserted, yet a couple of minutes later Julius Scaramonger is serving a customer there.)

    Not sure why Pickle says "There, master, I told you it was risky!" and makes them hurry out after using the spyglass. There was no indication that Lord Fear had noticed them spying at all!

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      Canadanne
      wrote on last edited by
      #30

      I wonder if the "fair trade" clue meant they were supposed to take the green gem, and use the silver to buy the SWITCH spell, which would swap the gems round so that Christopher had the firestone and the green one was left in the block of ice. It kind of makes sense, but then it also seems unlikely, because the goblin transformation effect would have gone unused (presumably that was the "trap" mentioned in the spyglass scene), and they wouldn't have been able to pick up Motley's bauble or had any reason to call him. So who would have told them the Blocker password? Or would they not have encountered the Blocker in that case?

      It really is weird how the Descender is apparently not an option for changing levels in this quest, especially after Lord Fear was expecting them to reach the Gate Tower in Level 1, only for them to fly on Smirkenorff instead. How is Aesandre getting in and out of Level 2 to set her trap, if she walks instead of travelling by magic?! I can't imagine Smirky giving her a lift.

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        Canadanne
        wrote on last edited by
        #31

        I've never noticed this before, but does Treguard stop Pickle from swearing at the start of this episode?! It sounds like he's about to say "Pretty f***ing strange if you ask me" or something along those lines!

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          PookasRule
          wrote on last edited by
          #32

          When Chris becomes a goblin and speaks in that hilarious high-pitched voice, is that Chris' voice that has been modified by the production team or has it been dubbed by someone else?

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            Drassil
            Senior staff
            wrote on last edited by
            #33

            It sounds like Chris. Knightmare was first and foremost an adventure for the contestants, so the production team wouldn't have wanted to cut one of them out completely for an extended period - even if, for practical reasons, they couldn't put Chris himself in the goblin costume.

            I've been rewatching and rethinking this clear-as-mud episode recently. There will be some new opinions to share in due course.

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            • D
              D
              Drassil
              Senior staff
              wrote on last edited by
              #34

              I've been rewatching and rethinking this clear-as-mud episode recently. There will be some new opinions to share in due course.

              1. When the team read the scroll telling them that 'Fair trade is no robbery', the only information they had was that they needed magic and a red gem. On the table was a green gem. They should have taken it. Not doing so put them in losing status.

              2. Aesandre had set a trap and Julius Scaramonger was part of that trap (whether by bribery or coercion). To play that part, he had to sell Chris something that would impede or doom the quest.

              3. Scaramonger gave a description of the Potion of Impurity that indicated it would not meet the team's needs:

              "[You want] spells? Ooh, magic ... you don't want to bother with that stuff ... I would be doing you a very big disfavour if I sold you any of that stuff ... let me sell you this Potion of Impurity."

              Had they been swayed towards it (or indeed towards the sword that Scramonger also offered), Treguard or Pickle would have swayed them back.

              1. When the team reached the frozen firestone and cast the spell, it would have swapped the gems around AND turned him into a goblin. As we know from Tim Child's articles and interviews, he had sworn off the 'wastage' of earlier series and the Chroblin scenario (as Billy Hicks called it) was not going to go unused.

              2. The material written for Brother Mace (i.e. recalling his lizard experience) is too good for it to have been optional. I can't accept that the scene wouldn't have happened, but I suspect that he wouldn't have said all the Motley stuff. Perhaps he'd have turned Chris back himself, though the idea of any non-magical character undoing cast-locked sorcery is not easy to imagine.

              3. To get the most out of the Chroblin-not-in-losing-status situation, perhaps there'd have been an encounter with an oblivious Skarkill - or with Sylvester Hands, who was supposedly on Chris' trail in Level 1 but was not seen. (Indeed, we saw Hands fooled by a disguised dungeoneer Chris one series later ("Mrs. Witchy") and by another disguised dungeoneer in Series 8 (Daniel and the Fearsome potion).)

              4. I suspect there'd have been no Blocker encounter. Even if there had been and Chris hadn't survived, Treguard wouldn't have said that Motley would have given them the password. To do so would have been a false post-mortem, like Series 4 Quest 5 where he implausibly suggested they needed magic to cross the Block & Tackle.

              In having a dungeoneer unexpectedly turned into and locked into a goblin form, the production team had come up with a great idea. It's a shame that they didn't allow themselves, the questing team and the watchers to get more out of it. The flawed 'disembark Smirkenorff to re-embark Smirkenorff' premise and the harsh four-clue-object table detracted from it.

              As for the clue scroll accompanying those four clue objects, it is so ambiguous that the team may well have been better off without it. No other scroll came close in unfair vagueness: I recorded all 70+ in the Interactive Knightmare Lexicon here to prove it. For example, Barry's team in Series 7 had 'Rock and Roll, hot and Slow!' to help them choose two clue objects - from a smaller selection (3) - on a lower level (3).

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                Mashibinbin
                Staff
                wrote on last edited by
                #35

                To clarify:

                The scroll was definitely no real help at all.

                They needed the silver to trade with Scaramonger to get the spell and most definitely not the potion or anything else.

                They also needed the Gem to CHANGE with them upon receiving said spell and encountering the Firestone.

                So...Motley and his folderol wasn't really needed - perhaps only persuasion instead - and brought in only to throw off the scent of a badly executed but well intentioned plot twist.

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                • MorghannaM
                  MorghannaM
                  Morghanna
                  wrote on last edited by
                  #36

                  Wow. Crazy ending to a quest! .

                  It seemed as tho team 7 had missed their chance with their clue choices at the end of episode 13.

                  Offered a choice of two spells by Scaramonger, but didn't think to ask what they did.... They bought the "CHANGE" spell.

                  *Going off on a tangent for a mo, noticeable that Scaramonger also had the original & genuine magic-shield for sale on his table. Would have been useful if the medusa was anywhere ahead. *

                  They tried to use the spell on the ice-bound firestone, but it turned Chris into a goblin.

                  Nice scene with Brother Mace (great reference to his experience in Dickon's quest) who wanted to help, but required Motley's marotte. Without it, they had to continue unaided....

                  As a result of all this they didn't get the password for the blocker. Tried to use the causeway combination instead and messed it up anyway. Gulp!

                  So many theories about what the correct choice of objects & spell would have been. It's difficult to decide, but i guess that Motley's marotte would have been an object to choose and that the green gem was a blind as they needed the red one.

                  Team 8 were a very slow paced team.

                  Chose the correct objects: silver & candle. Then used the silver to purchase the key from Scaramonger.

                  So far they appear to be a one-man quartet....

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                  • JamesAJ
                    JamesAJ
                    JamesA
                    wrote on last edited by
                    #37

                    *Going off on a tangent for a mo, noticeable that Scaramonger also had the original & genuine magic-shield for sale on his table. Would have been useful if the medusa was anywhere ahead. *

                    You can see the magic shield making cameo appearances all the way up to Series 8! (Though I won't say where exactly so as not to spoil future episodes for you. )

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                    • MorghannaM
                      MorghannaM
                      Morghanna
                      wrote on last edited by
                      #38

                      Nice one, i shall look out for that.

                      I like those little connections to earlier series that sometimes appear in the background.

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