Series 4 Episode 7
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if you're suggesting they should just ignore the food and trust they couldn't die from life force running out i'd say they had the right idea to go for the food.
sure, whenever they are near critical life force food always seems to show up but ignoring the chance is just asking to be killed by life force running out
i mean, it's occasionally been one of the specif challenges to beat the life force (reversing poisen, stepping under water drops...etc) rather than pick up obvious food or hurry onwards
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They would've been killed off no matter what they did. From the second they got Merlin's question wrong they were going to be killed by Ariadne - there's no cheating death by running, in much the same way as Martin in series 3 couldn't have just run quickly out of the stained glass window room when Morghanna appeared.
Losing teams aren't allowed to win.

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I was the same yesterday as I was 13 years ago I was DELIGHTED when the team got the riddle wrong because then I knew they were gonna die to Ariadne and im a big fan of hers and always wanted to see her get someone in S4.
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lol,
blood thirsty ;D
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I think the main problem with Nicky's team is that they were too indecisive! For example the polar bear question was queried by other team members and then they went for the answer that they said originally!
Also, as for that wall coming down in the wall room, you definitely knew they were going to lose as they didnt use it for any other quests! And I agree she never made that door in time!
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well they probs allowed them to contine based on the next team wasnt ready... lol.
Ans they sau their is enough food to finish a quest.. but if they didn't take it then the would have been killed off due to low life force and the help of a nice white skull to speed things along..
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I loved Treguard's description of recent dungeoneer Simon as 'not a starving traveller'. Nothing like a kids TV show to point out that one of the contestants is a little on the tubby side.
Anyway, I've been lurking in the background for too long and my mistress Grimaldine finally decided to let me out. Raaaaaaaaah!
Festus
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I don't think it would be a good idea to go out there and reduce Festus's Life source - I mean...it's FESTUS, damn it. He'd damned well end my days as a haunting skull in one supernaturally enhanced bite.
{Peers over the of the wellway, blinking a couple of times at Festus.}
Eep...Even thinkin' about it makes me shiver - and that's not an easy thing for us floating skulls to do, I can tell you.
{Floats nervously around for a moment.}
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I loved Treguard's description of recent dungeoneer Simon as 'not a starving traveller'. Nothing like a kids TV show to point out that one of the contestants is a little on the tubby side.
Yeah, I think Treguard should've done that more often...
'Greetings Shorty....'
'Greetings Fatty...'
'Greetings Ugly...'
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I remember a few occasions, especially in the earlier series, where the life force did run out - in a way.
On one of the end-of-series segments, the team was killed because they didn't have the horn to bring down the walls of Jericho. They couldn't do anything, so just had to wait for the life force to run out and they died.
Another time a team didn't have the right object/spell to reveal the correct door to take, and kept coming back to the same room over and over! When they exhausted all the doors the team tried to make the dungeoneer go back in the one he came out of, but there is no turning back... starvation... 'Skull' life force death.
And what about the winning teams in the later series, where the dungeoneer had to make it back to Knightmare Castle before the life force ran out?
Oh, about the ceiling coming down - once the ceiling had got halfway down the screen you could no longer see the dungeoneer, so you didn't know whether they would have been killed or not!
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heh, me thinks that would be a bit rude ;D
I thought Richard, the advisor in red was a bit monotonous in that quest..
Simon, .........
Simon, .........
Simon, .........
SHUT UP!!!
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as you looked at the advisors, the one on the left who didnt talk a lot sounded SO like that woman that runs the post office in postman pat!
I've said this before...
It's like dejavu all over again
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yeah but i call that dieing by not choosing the correct item. the life force running out was what killed them but if they's chose the horn they would have found food or somthing...etc. swings and roundabouts realy, but since when they left the horn they became a losing team the life force was just a means to an end.
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I have to say that we were ALWAYS ready to dispose of failing dungeoneers. It's just that they were always too ready to implement new and unusual ways to kill 'em before ever turning to a more reliable source of death...
If you could have seen the amount of us poor, unused Skulls out back watching as some whippersnapper-designed 'Hall of blades' or even a 'Causeway' eliminated some hapless dungeoneer who could EASILY have been dispatched via a solitary Skull.
BAH, I say...BAH.

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