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  3. Knightmare Werewolf - Weremare?

Knightmare Werewolf - Weremare?

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  • G
    G
    Greystagg
    wrote on last edited by
    #18

    The changes sound good, look forward to trying them out! I wonder if Folly would work for the Drunk card? He often appears around playing cards for the early series teams, and causes general confusion with riddles.

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      Picklemyfav
      wrote on last edited by
      #19

      The new changes sound really cool...... hope it behaves better then last time....... I remember last sunday we had to restart it a few times as it kept crashing..... I had to tell you alan at one point.... "calm down its only a programme".... I was quite shocked that I won a couple of games as I can't lie to save my life..... I am just that type of person....... It can be hard for me to tell if people are lying or not...... I was following the one rule I was given the whole way...... if you find out that you are a goblin don't tell them.....

      I've got my Robert Burns poem book ready just in case I need it for anything......lol.

      Had a nice chat with Zoe on Friday...... was surprised that anyone else turned up if i'm honest...... its very quiet on Fridays and Saturdays..... I learned that from Zoe.

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        P
        pjmlfc05
        wrote on last edited by
        #20

        Yeah the changes sounds good! Yeah it's on Sundays that people really visit the chat room.

        See you in a bit!

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        • C
          C
          Canadanne
          wrote on last edited by
          #21

          Had a nice chat with Zoe on Friday...... was surprised that anyone else turned up if i'm honest...... its very quiet on Fridays and Saturdays..... I learned that from Zoe.

          I didn't know anyone visited the chat room on Fridays or Saturdays. Might pop in sometime if I remember!

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            Picklemyfav
            wrote on last edited by
            #22

            It was a great chat with zoe on the Friday.....

            That was a great round of the werewolf game....... Told the truth the whole time and only got firebombed once.......... Maybe I should just tell them what I am straight away..... Maybe that's the best tactic? What do you think?

            Would be great to see you in the chat room on a Saturday or a Friday canadanne.......... who knows I might have a funny story to tell you...... lol.

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              pjmlfc05
              wrote on last edited by
              #23

              Yes Weremere is great to play and it's nice to see a good turnout for it.

              I try a bit of both and hope for the best!! I just enjoy playing it.

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                Picklemyfav
                wrote on last edited by
                #24

                OOOPPPPS!........ I think the_mart thinks i'm male on the chat........Awkward...... EERRR..... no i'm not male...... I'm female............ I'm a woman...........

                That reminds me of a old joke that my dad once told me......... When is a man not a man? When he's a woman....

                In fact just to clear up any misunderstandings I will tell you my first name........ My first name is Elizabeth....and I have aspergers........ I love arts and crafts and I really love watching game shows.... I was born with no eyebrows, no eyelashes and no fingernails and I didn't need help to breathe when I was born.....I like the werewolf game and I am a chatterbox.

                I am really looking forward to chatting on Friday, saturday and sunday....... Please come if you can....... so I can tell you about the weird dream on Halloween night............. that seems to have been a prediction that has now to my horror come true............ i'm not joking......

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                • MystaraM
                  MystaraM
                  Mystara
                  Administrators
                  wrote on last edited by
                  #25

                  Just to let you know I've made a couple of changes to the way that the script runs.

                  • From now on, the night sequence always lasts 90 seconds, no matter which roles are selected.

                  • If your role has a night action, you will be asked what to do at the same time as everyone else. Hence, you now have 90 seconds (up from 60) to specify what you want to do.

                  • Having specified what you would like to do, actions are resolved in the same order as before.

                  As a consequence, the game now runs about 2 minutes faster, yet everyone has a further 30 seconds to act at night. This also eliminates the slightly naughty tactic of being able to deduce which roles are selected by how long the night sequence lasts.

                  Doubtless I'll have broken the script while updating it, so there's possibly some bugs that need fixing.

                  https://www.twicetwice.co.uk/

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                  • MystaraM
                    MystaraM
                    Mystara
                    Administrators
                    wrote on last edited by
                    #26
                    • Specifying player names is no longer cAsE sEnSiTiVe

                    • Added brother mace, a member of the powers-that-be, who swaps his card with one of the centre cards.

                    https://www.twicetwice.co.uk/

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                    • MystaraM
                      MystaraM
                      Mystara
                      Administrators
                      wrote on last edited by
                      #27
                      • Added Gwendoline, a member of the powers that be. If Gwendoline is killed then the person she votes for is also killed. In practice, Gwendoline makes it a little harder for the goblins, since they need to discourage people for voting for her.

                      • In order to discourage last minute vote flipping:

                      • The game length will vary slightly by a few seconds. However, the exact value will not be revealed.

                      • The final vote warning will occur at "less than 1 minute"

                      • New command: !ww_explain <role> to explain how a role works.

                      https://www.twicetwice.co.uk/

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                      • MystaraM
                        MystaraM
                        Mystara
                        Administrators
                        wrote on last edited by
                        #28
                        • Renamed Sidriss to Elita.

                        • Added Sidriss, a weaker version of Hordriss, who can only look at one of the central cards. Sidriss has been added to add some variety to games rather than always requiring Hordriss.

                        https://www.twicetwice.co.uk/

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                        • MystaraM
                          MystaraM
                          Mystara
                          Administrators
                          wrote on last edited by
                          #29
                          • Added role Oracle (PTB). During the night, the oracle specifies a player. That player's card is flipped over. If it is the gargoyle or a member of the opposition then the card is flipped back over. Otherwise, the card remains visible for all to see.

                          https://www.twicetwice.co.uk/

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                          • MystaraM
                            MystaraM
                            Mystara
                            Administrators
                            wrote on last edited by
                            #30

                            So out of curiosity (and because I was binning some of the server logs), I did a little number crunching on KM chat numbers and Werewolf:

                            • Between introducing Werewolf (which was the first of the weekly games that we added) and last week, the average number of chat participants each week has more than tripled as compared to the same length of time before we added Werewolf. Of course, it's still far short of the good old days.

                            • Each Werewolf game averages just under 6 players.

                            • The average number of "person minutes" in chat increases by (on average) 417% on weeks where we've played one of the games.

                            Let me therefore take a moment to give a big THANK YOU to everyone that has contributed to the game!

                            Future roles

                            I'm rapidly coming to the end of official roles to add. Some of the remaining official roles are:

                            • Sentinel: Prevents a card from being looked at or moved. I'm not sure this adds much, but I'm open to input.

                            • Paranormal investigator: Looks at two cards, one after the other. If one of the cards is a goblin or gargoyle, the paranormal investigator becomes a goblin or gargoyle (respectively). This can make the game quite dynamic, since it adds the rare possibility that the Opposition control the town.

                            • Aura Seer: Finds out those players that have looked at or moved a card.

                            • Mystic wolf: Wakes up with the other goblins (werewolves). Afterwards, the mystic wolf is able to look at one player's card. I think this character has to be "Lord Fear"?

                            Avalon

                            I really need to add some of the optional features to this so that it isn't so mundane.

                            Mascarade

                            Ironically, I think this is finished, but it needs more testing.

                            Others

                            I have a couple of ideas for one or two other games that I might implement if they have sufficient support.

                            Someone asked me if we could have Knightmare-themed Cards Against Humanity. I'll admit it would be easy to implement

                            https://www.twicetwice.co.uk/

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                            • M
                              M
                              Mashibinbin
                              Staff
                              wrote on last edited by
                              #31

                              Sounds good, well done for all your efforts so far and for wordplay alone may I suggest changing the Sentinel to Blocker

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                              • P
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                                Picklemyfav
                                wrote on last edited by
                                #32

                                sounds cool and can't wait to play with lord fear in one of the games....... the one that changes into a goblin if they find a goblin could be called sly hands...... as he turned into a goblin.

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                                • D
                                  D
                                  Drassil
                                  Senior staff
                                  wrote on last edited by
                                  #33

                                  Good to know that Werewolf is having such a positive effect on the health of the chatroom.

                                  So out of curiosity (and because I was binning some of the server logs)...

                                  I'm sure there's a proverb about the binning of server logs being unsafe for felines, but I just can't remember it.

                                  the one that changes into a goblin if they find a goblin could be called sly hands...... as he turned into a goblin.

                                  According to Pickle, it was a hobgoblin that Hands was turned into. There's a official ITV clip of it here. Though we did see dungeoneer Christopher turned into a goblin later in Series 5.

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                                  • MystaraM
                                    MystaraM
                                    Mystara
                                    Administrators
                                    wrote on last edited by
                                    #34
                                    • Added role Mrs Grimwold (PTB). Appears as a goblin to other members of the opposition (except to Lord Fear's ability to look at a player's card)

                                    Future Roles

                                    • Merlin(?): Knows all the members of the opposition. However, if all the opposition identify (or all vote for) Merlin, then the opposition win.

                                    • ?: Has a random player selected. Wins only if that player is killed.

                                    • ?: Prevents a player's card from being looked at or moved.

                                    • ?: Looks at two cards, one after the other. If one of the cards is a goblin or gargoyle, the paranormal investigator becomes a goblin or gargoyle (respectively). This can make the game quite dynamic, since it adds the rare possibility that the Opposition control the town.

                                    • ?: Finds out those players that have looked at or moved a card.

                                    https://www.twicetwice.co.uk/

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                                    • M
                                      M
                                      Mashibinbin
                                      Staff
                                      wrote on last edited by
                                      #35

                                      Has a random player selected. Wins only if that player is killed.

                                      The Boatman?

                                      Prevents a player's card from being looked at or moved.

                                      The Gatekeeper?

                                      Looks at two cards, one after the other. If one of the cards is a goblin or gargoyle, the paranormal investigator becomes a goblin or gargoyle (respectively). This can make the game quite dynamic, since it adds the rare possibility that the Opposition control the town.

                                      Majida?

                                      Finds out those players that have looked at or moved a card.

                                      Snapper-Jack?

                                      Merlin sounds great!

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                                      • PookaP
                                        PookaP
                                        Pooka
                                        wrote on last edited by
                                        #36

                                        Prevents a player's card from being looked at or moved.

                                        The Gatekeeper?

                                        I was going to suggest a Blocker for this, but I like The Gatekeeper too!

                                        Looks at two cards, one after the other. If one of the cards is a goblin or gargoyle, the paranormal investigator becomes a goblin or gargoyle (respectively). This can make the game quite dynamic, since it adds the rare possibility that the Opposition control the town.

                                        Majida?

                                        Perhaps the Oracle?

                                        Oh, and yes - Merlin sounds great!

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                                        • P
                                          P
                                          Picklemyfav
                                          wrote on last edited by
                                          #37

                                          merlin sounds a great card......... some great roles lined up there...

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