Least favourite!
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Surely part of the fun is the idiocy of both parts of the team? The inept and fumblign dungeoneer, guided by his dull witted cohorts who can't get Treguards heavy handed hints...
Yeah, sometimes this can be funny, but sometimes like in Kellys Series 3 Quest (I think) it can be very frustrating and painful to watch. Their door was clearly marked with their Quest Object but they went through the wrong door....Still it can be humourous to see an incapable team get rather far into their quest.
I also have to agree on Floating White Skulls->StormGeists
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In Series 6, there are some darn spooky moments. These are:
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The Causeways with the Frightknight on them. When the sword was moving it was, like, "Eek! Get a move on!". I hated it when teams died on them, for example Team 1 - they were too slow. The incidental music used here was spooky too!
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Storm Geists. Horrible, ghastly things. Get them away from me! Pookas were a bit disturbing too (though not as scary an appearance as the S4 ones), especially with the added burbling noise they made.
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Dark Dwarf Tunnels - dark, spooky...I'm a dungeoneer-get-me-outta-here!
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Lord Fear putting his hand into the adventure.
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Dreadnort. Even when I see it now, it gives me chills! shudders
I don't hate any of these, they're my least favourite moments purely because they're scary as hell! :-[
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Yeah, sometimes this can be funny, but sometimes like in Kellys Series 3 Quest (I think) it can be very frustrating and painful to watch. Their door was clearly marked with their Quest Object but they went through the wrong door....Still it can be humourous to see an incapable team get rather far into their quest.
Yeah I agree - Kelly's team seemed completely inept - and even before they went through the wrong door, one of her advisors told her to go through the door striaght in front of her when she was standing behind the dice-table - she can't see it, you idiot! That's the point, you have to guide her! Does anyone else find themselves talking/yelling at the TV while watching Knightmare? I do so hope it's not just me...
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What do storm geists look like again?
In my old age I've forgotten
The series 6 Stormgeists looked like large skulls with eyes and were accompanied by a high-pitched whistling sound.
Prophet_Tenebre: Do you mean when the series 4 winning team picked up the crown and Treguard summoned Merlin? Those were the days before a team also had to redeem their quest object as well as find it.
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I think its in series 3 that a team dies in level 3 due to one wrong question. They are asked by a Goem a question about stone circles to which the answer is Avebury. Later in level 3 they get a one in 4 or 5 chance to continue by choosing a path. Had they got the question right they would have known which path to take. What I dont like is this team did very well previously on all the questions they had. I definatly think the Golem should have asked more questions.
Im also not keen on Lord fear, he just seemed no where near as evil as the earlier opposition.
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The series 6 Stormgeists looked like large skulls with eyes and were accompanied by a high-pitched whistling sound.
Thanx maley, is there pictures of them anywhere?
and why were they called stormgeists? Why not, the scary floating skulls of doom? What's all that about?
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The episode a couple of days ago, with that team in the dice room.
Treguard: "You may have to take a gamble..."
Advisor: "So, what do you think...(etc)"
Treguard: "You gamble on a dice..."
Advisor: "Aim for a six?"
Treguard: "Just have a go!"
I think Treguard would've spellcast E-X-P-L-O-D-E on them if they had continued.
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Ooh, thanx for the pic Velda, they were bloomin scary weren't they, and not exactly stormy either, but I would've hated them as a little kid.
And I think the spell would have been...
'S.H.A.D.D.U.P.A.N.D.R.O.L.L.T.H.E.B.L.O.O.M.I.N.D.I.C.E'
Kawaii
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What always made me laugh is when the dungeoneer would walk into a room where there is a limited time for them to get out (such as a bomb room) and they would ask "where am I?" Then the advisors would spend ages explaining the room and its layout, ignoring the obvious immediate danger.

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What always made me laugh is when the dungeoneer would walk into a room where there is a limited time for them to get out (such as a bomb room) and they would ask "where am I?" Then the advisors would spend ages explaining the room and its layout, ignoring the obvious immediate danger.

Yeah, they should've just said 'Shuttup and sidestep left, we haven't got time for inane ramblings, we've gotta get outta here!'
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Something that annoyed me was when the advisers described rooms - they always started it off with "You're in a room". So obvious! I reckon they could have said something like "The room you're in..." and then given a description of the room.
Ben's quest in Series 6 is one of my favourite quests, but something that I got tired of was when one of the advisors kept saying "You're in a room, you're not gonna fall off anything" Lol, he didn't need to do that all the time!
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Something that annoyed me was when the advisers described rooms - they always started it off with "You're in a room". So obvious! I reckon they could have said something like "The room you're in..." and then given a description of the room.
I'm sure I've commented before on how much this annoys me, especially the whole, 'you're in a room with a door/exit' What were they thinking of? Putting a room with an exit in the dungeon?! Silly silly people hehe ;D
Ben's quest in Series 6 is one of my favourite quests, but something that I got tired of was when one of the advisors kept saying "You're in a room, you're not gonna fall off anything" Lol, he didn't need to do that all the time!
Bless that lil advisor, I bet he's a safety inspector now

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Just having a think, trying to remember back in the day (when fumbling Dungeoneers annoyed me rather than be my favourite as they are now) for gripes and I recalled this one that seems odd now.
I never used to like how when they picked up some food with the life force face displayed, it used to reset but before disappearing offscreen would start going down again. Usually just those 'helmet eye brow protectors' or whatever they were
coming off - It was as if you could never quite have full energy.Sounds stupid I know but I do recall that bugging me back then, obviously I see now that the whole energy thing was just something to hurry you along - as I mentioned on another thread, Tregars 'Bad TV Warning!'
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