Series 7 - Episode 10
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What i didn't like, was we never got the see the spike shoot up right though the team thanks to the troll

now that would have been nasty.. but the could hear it shoot from the floor as they died...
That Darkness stuff was Little odd, I'm surprised Treguard didn't give out more clues.
Really has been a great season so far,
And Raptor is a pirate? No wonder
Them Troll have really caused some harm, two kills thanks to the trolls.
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Watch the overnight version of the show (note that as of this week it is 1:30am). Sorry I forgot that some of you might have better things to do... ...like getting some sleep.
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The spell has always annoyed me in a sort of 'what the hell was it' type of way.
CI _ D
It's probably around 6 letters long based on level length and I have been through the names of all the arthurian legends I can think of.
CINDER is the only word I can think of that even vaguely fits.
argh.
anyone who knows or has any other ideas, please let me know?
(incidentally, from what i remember, this is the team with one of the hottest advisors. one in the 'jazzy' t-shirt. hehe)
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Suppose that you may have to rearrange the letters plus the missing ones to make the word/spell.
So if the missing letter was "E" then the word/spell could be:
D-I-C-E
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I'm not sure bout Dice or Cinder - i reckon that it would be something to open a staircase/lift etc - if was S3 say then maybe dice, but as it's 7. bVa - any help here? Think it really is beginning to annoy people, myself included! Isn't the next ep where SPOILER ALERT*
Highlight here ---->Barry Comes In? if you want to read
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^ it wasn't for a staircase/lift it was to get across the Spikes.
how would you use letters to get across the spikes?
i considered the letters matching numbers, but 'I' is the 9th letter of the alphabet and the chessboard was 8*8.
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Does anyone think that this quest was distinctly more difficult than others in series 7, largely because they were older? I had trouble following the clues and plot myself - I certainly didn't tag on to what the team should have done in the stool room. This team definitely had the hardest job - a VERY tense quest.
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Quest 5 of Series 7 was recently raised in the 'quests u did not understand' thread.
Series 7, Quest 5 (Ben): not only can I not conjure what on Earth the spell they were collecting might be, other than perhaps the name of the troll, but would they then have had to cast it during the Trial by Spikes when the troll appears? How could it possibly help other than making the thing disappear or invisible?
Earlier in the series when Nicola's 'losing status' caught up with her, i.e. when she found herself in a dark room with no Nightsight, a troll arrived behind her, as if to emphasise that she had ventured up an infamous scatological creek without paddling apparatus. (An echo of what Grimwold did to Kelly in Series 3, possibly?) The troll that came up behind Ben may have been doing the same thing; or perhaps, as Grimaldine Grimwold speculated,
the troll was just imported because they didn't have the spell they'd need in a few rooms time, so there was no point in continuing.
I've come to the opinion that the spell would have been
D-e-v-I-C-e
And its purpose:
to open a staircase/lift etc
Lissard said that the spell was required "for access to Level Three", and the descender was referred to various times during Series 7, and earlier, as "the descendant device". Since the team collected C, I, missed at least one letter then collected D, it would have been an anagram, but a fairly obvious one once all the letters had been acquired. I imagine that the team would have reached a dead end, and casting DEVICE would have revealed the descender, as Hordriss' magic did for Team 3 of Series 7.
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I personally have just watched this episode again and belive they deserved to die I mean Majida made it clear there was NO spell path hidden there/
Also they daudled through level 2 so I reckon Timj decide to kill them off.
bong
ooh naaastiiee
It was a painful oh nasty too.
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See... in the earlier series, Ben would have just got through to wherever they needed to cast it, and been stuck, thus his life force running out. Ah, how times change.
I know I'm replying to a 10+ year old post but I agree with this.
It's one thing I dislike about the latter series. I do appreciate that it saves time and allows more teams the chance to play. So that's good.
But I dislike that the reason teams die in the game isn't ***actually ***the reason why they died. If that makes sense. And quite often the reason Treguard gives the team (and thus the viewer) isn't the real reason.
Once a team makes a wrong decision (e.g. taking incorrect clue items, failure to get a spell from a character, whatever) they'll simply be killed off in the next room rather than allow events to play out and be killed by the mistake they actually made.
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Once a team makes a wrong decision (e.g. taking incorrect clue items, failure to get a spell from a character, whatever) they'll simply be killed off in the next room rather than allow events to play out and be killed by the mistake they actually made.
That's true.
I remember Tim talking at some points about what makes for good TV. The stuck life force deaths in the earlier series could be seen as more deserving of illustrating what the teams did wrong, but I always found them a bit dull.
There's one team in Series 2 - can't recall which - who wandered in the wrong direction and ended up in an unescapable room, at which point Mogdred appeared ("Play a while. Play forever!") and they died instantly. That's good TV, as it's slightly more exciting than just having the team die. Later series deaths are like that too - including Ben's. If he was going to die anyway, why not make it a bit more exciting for the watchers by inserting the troll graphic?
I'm wondering what she spell might have been, when we have the letters CID. If there was only one more letter, I'm guessing it might have been DICE.
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