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  3. Series 7
  4. Series 7 - Episode 10

Series 7 - Episode 10

Scheduled Pinned Locked Moved Series 7
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  • R
    R
    rachelesque
    wrote on last edited by
    #15

    The spell has always annoyed me in a sort of 'what the hell was it' type of way.

    CI _ D

    It's probably around 6 letters long based on level length and I have been through the names of all the arthurian legends I can think of.

    CINDER is the only word I can think of that even vaguely fits.

    argh.

    anyone who knows or has any other ideas, please let me know?

    (incidentally, from what i remember, this is the team with one of the hottest advisors. one in the 'jazzy' t-shirt. hehe)

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    • K
      K
      KFan
      wrote on last edited by
      #16

      The small hut behind where the pooka was looked like a bus shelter

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      • T
        T
        TheBrollachan
        wrote on last edited by
        #17

        Suppose that you may have to rearrange the letters plus the missing ones to make the word/spell.

        So if the missing letter was "E" then the word/spell could be:

        D-I-C-E

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          Lowebo
          wrote on last edited by
          #18

          I'm not sure bout Dice or Cinder - i reckon that it would be something to open a staircase/lift etc - if was S3 say then maybe dice, but as it's 7. bVa - any help here? Think it really is beginning to annoy people, myself included! Isn't the next ep where SPOILER ALERT*

          Highlight here ---->Barry Comes In? if you want to read

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          • P
            P
            Purgatory
            wrote on last edited by
            #19

            ^ it wasn't for a staircase/lift it was to get across the Spikes.

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            • R
              R
              rachelesque
              wrote on last edited by
              #20

              ^ it wasn't for a staircase/lift it was to get across the Spikes.

              how would you use letters to get across the spikes?

              i considered the letters matching numbers, but 'I' is the 9th letter of the alphabet and the chessboard was 8*8.

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              • M
                M
                MoanaLiza
                wrote on last edited by
                #21

                It wasn't to get the numbers, as they were already given those. Maybe it was a spell to help the dungeoneer see.

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                • L
                  L
                  Lowebo
                  wrote on last edited by
                  #22

                  oops. poor memory...

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                  • Z
                    Z
                    zzt
                    wrote on last edited by
                    #23

                    Hmm...

                    C,I, and D...

                    C-h-I-l-D?

                    D-e-v-I-C-e?

                    D-e-C-I-d-e?

                    Hmm... he was missing two letters...

                    Perhaps... m-e-D-I-C?

                    C-I-D-e-r?

                    D-I-t-C-h?

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                    • W
                      W
                      WillsOfDoom
                      wrote on last edited by
                      #24

                      Does anyone think that this quest was distinctly more difficult than others in series 7, largely because they were older? I had trouble following the clues and plot myself - I certainly didn't tag on to what the team should have done in the stool room. This team definitely had the hardest job - a VERY tense quest.

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                      • D
                        D
                        Drassil
                        Senior staff
                        wrote on last edited by
                        #25

                        Quest 5 of Series 7 was recently raised in the 'quests u did not understand' thread.

                        Series 7, Quest 5 (Ben): not only can I not conjure what on Earth the spell they were collecting might be, other than perhaps the name of the troll, but would they then have had to cast it during the Trial by Spikes when the troll appears? How could it possibly help other than making the thing disappear or invisible?

                        Earlier in the series when Nicola's 'losing status' caught up with her, i.e. when she found herself in a dark room with no Nightsight, a troll arrived behind her, as if to emphasise that she had ventured up an infamous scatological creek without paddling apparatus. (An echo of what Grimwold did to Kelly in Series 3, possibly?) The troll that came up behind Ben may have been doing the same thing; or perhaps, as Grimaldine Grimwold speculated,

                        the troll was just imported because they didn't have the spell they'd need in a few rooms time, so there was no point in continuing.

                        I've come to the opinion that the spell would have been

                        D-e-v-I-C-e

                        And its purpose:

                        to open a staircase/lift etc

                        Lissard said that the spell was required "for access to Level Three", and the descender was referred to various times during Series 7, and earlier, as "the descendant device". Since the team collected C, I, missed at least one letter then collected D, it would have been an anagram, but a fairly obvious one once all the letters had been acquired. I imagine that the team would have reached a dead end, and casting DEVICE would have revealed the descender, as Hordriss' magic did for Team 3 of Series 7.

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                        • PookaP
                          PookaP
                          Pooka
                          wrote on last edited by
                          #26

                          See... in the earlier series, Ben would have just got through to wherever they needed to cast it, and been stuck, thus his life force running out. Ah, how times change.

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                          • K
                            K
                            knightmaredave
                            wrote on last edited by
                            #27

                            I personally have just watched this episode again and belive they deserved to die I mean Majida made it clear there was NO spell path hidden there/

                            Also they daudled through level 2 so I reckon Timj decide to kill them off.

                            bong

                            ooh naaastiiee

                            It was a painful oh nasty too.

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                            • C
                              C
                              Canadanne
                              wrote on last edited by
                              #28

                              I would love to know what possible motive Grimaldine could have had for telling Sly there was a fish in the barrel!

                              So much for Majida's prophetic powers, immediately deciding they had "not much of a chance" with Julie and team.

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                              • A
                                A
                                AriadnesLayer
                                wrote on last edited by
                                #29

                                See... in the earlier series, Ben would have just got through to wherever they needed to cast it, and been stuck, thus his life force running out. Ah, how times change.

                                I know I'm replying to a 10+ year old post but I agree with this.

                                It's one thing I dislike about the latter series. I do appreciate that it saves time and allows more teams the chance to play. So that's good.

                                But I dislike that the reason teams die in the game isn't ***actually ***the reason why they died. If that makes sense. And quite often the reason Treguard gives the team (and thus the viewer) isn't the real reason.

                                Once a team makes a wrong decision (e.g. taking incorrect clue items, failure to get a spell from a character, whatever) they'll simply be killed off in the next room rather than allow events to play out and be killed by the mistake they actually made.

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                                • PookaP
                                  PookaP
                                  Pooka
                                  wrote on last edited by
                                  #30

                                  Once a team makes a wrong decision (e.g. taking incorrect clue items, failure to get a spell from a character, whatever) they'll simply be killed off in the next room rather than allow events to play out and be killed by the mistake they actually made.

                                  That's true.

                                  I remember Tim talking at some points about what makes for good TV. The stuck life force deaths in the earlier series could be seen as more deserving of illustrating what the teams did wrong, but I always found them a bit dull.

                                  There's one team in Series 2 - can't recall which - who wandered in the wrong direction and ended up in an unescapable room, at which point Mogdred appeared ("Play a while. Play forever!") and they died instantly. That's good TV, as it's slightly more exciting than just having the team die. Later series deaths are like that too - including Ben's. If he was going to die anyway, why not make it a bit more exciting for the watchers by inserting the troll graphic?

                                  I'm wondering what she spell might have been, when we have the letters CID. If there was only one more letter, I'm guessing it might have been DICE.

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                                  • A
                                    A
                                    AriadnesLayer
                                    wrote on last edited by
                                    #31

                                    I think that's a very reasonable guess!

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                                    • D
                                      D
                                      Drassil
                                      Senior staff
                                      wrote on last edited by
                                      #32

                                      Due credit to TheBrollachan, who had already suggested it earlier in the thread:

                                      Suppose that you may have to rearrange the letters plus the missing ones to make the word/spell.

                                      So if the missing letter was "E" then the word/spell could be:

                                      D-I-C-E

                                      With no theory as to what a DICE spell would have done in this situation, and little challenge for the team in solving a four-letter anagram, my money is still on DEVICE.

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                                      • M
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                                        Mashibinbin
                                        Staff
                                        wrote on last edited by
                                        #33

                                        DEVICE seems more likely to me also from the clues pointed out earlier.

                                        If Tim was in a particularly (ooh) nasty mood he may have given them two virtually impossible, (*nods to knowing readers) ways into level 3 and a DECIDE spell made one doable in some way.

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                                        • A
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                                          AriadnesLayer
                                          wrote on last edited by
                                          #34

                                          and little challenge for the team in solving a four-letter anagram

                                          Oh you mean like "P-a-t-h" and "F-i-n-d" in the great causeway of level 3 in Series 6 as the final challenge before the quest object room? LOL. Indeed.

                                          With that in mind, I can easily believe it to be DICE.

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