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  4. Series 2 - Episode 8

Series 2 - Episode 8

Scheduled Pinned Locked Moved Series 2
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  • HStormH
    HStormH
    HStorm
    wrote on last edited by
    #9

    I think the main reason they re-jigged the corridor of spears was that it looked a bit woolly in season 1. This was because once the dungeoneer passed a set of spears back then they had to stop them moving or otherwise they'd block the advisors' view. That was fair play, but it still looked a bit rubbishy in practise so they reset them to a lower level on the screen so they could keep them moving at all times.

    This team is actually one of my all-time favourites. They're not exactly the sharpest knives in the drawer but they're still assertive and provide a lot of fun banter.

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    • F
      F
      Fidjit
      wrote on last edited by
      #10

      Strange way of dealing with a Cavern Wraith (ghost), by holding up the magic dagger!
      Cavern Wraith! What does that look like?

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      • HStormH
        HStormH
        HStorm
        wrote on last edited by
        #11

        A sheet. 😕

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        • F
          F
          Fidjit
          wrote on last edited by
          #12

          Oh that again... They certainly liked table-cloths that year didn't they...

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          • C
            C
            Crispin
            wrote on last edited by
            #13

            IV) Notice one of the advisors say "Who's that woman in there?" in the four door room. He seemed quite curious. After winning Battle Chess, the team seemed very relieved. They were certainly pleased with themselves, even though the puzzle itself was a piece of cake to solve.

            They also seemed chuffed when Mogdred dissappeared with one of them shouting "Got him!"

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            • K
              K
              keke
              wrote on last edited by
              #14

              you know when they disspelled it, did they spell it wrong. coz i thought they did. starting with o then something. i was just

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              • P
                P
                Purgatory
                wrote on last edited by
                #15

                ^ to disspell you have to say the letters in the wrong order,

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                • K
                  K
                  keke
                  wrote on last edited by
                  #16

                  i know, i thought u had to spell it backwards. but if u have to spell it backwards then they started with o then summit. im probably wrong and u can say the letters in any order but whenever i've seen teams dispelling they spelled it backwards instead of ohdurs.

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                  • T
                    T
                    TheBrollachan
                    wrote on last edited by
                    #17

                    No in series 1 Treguard explains:

                    To cast a spell call out "Spell-casting" followed by the right letters in the right order.

                    To dis-spell call out "Dis-spell" followed by the right letters but in the wrong order.

                    The reason many teams dis-spell by reversing the letters is because it is easier as you know which letters you have used. (Well I think it is easier)

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                    • HarveyTowersH
                      HarveyTowersH
                      HarveyTowers
                      wrote on last edited by
                      #18

                      One team a bit later on used to put the last letter to the start hten the rest in tbe coorect order

                      e.g Dispell S-D-I-S-M-I-S

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                      • D
                        D
                        dontyoulikemypie
                        wrote on last edited by
                        #19

                        A classic team here! Could they all have been dyslexic? First the shroud incident, then the shovel/spade debacle! Treguard hams it up wondefully under Mogdred's "control" - funny he can't do anything except point out the missing letter! And how much does Mogdred overreact to them dispelling the shroud anyway? It's like the end of the world or something, the way he shrieks and vanishes!

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                          082601
                          wrote on last edited by
                          #20

                          Question,

                          when faced with a wall-monster or dreadnought,

                          and you havent a god-damn clue what the answer is,

                          why not just run the f*** away?

                          I always wondered that when I was a child, when I watched it regularly.

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                          • HarveyTowersH
                            HarveyTowersH
                            HarveyTowers
                            wrote on last edited by
                            #21

                            Because the only way is onward - there is no turnoing back!

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                            • G
                              G
                              GranitasIsCute
                              wrote on last edited by
                              #22

                              I've just noticed that the Level 1 clue room was a bit unfair. The Adventurer's code specifically states that aggression breeds aggression and to not take weapons. However, this team took the dagger and it was the right one to take!

                              I think for some reason in later series in particular, teams dispell the spell backwards.

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                              • HStormH
                                HStormH
                                HStorm
                                wrote on last edited by
                                #23

                                Close. The code actually states that dungeoneer's should assume weapons are the weapons of their enemies unless there are other indicators.

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                                  Canadanne
                                  wrote on last edited by
                                  #24

                                  http://twitter.com/WatcherMark/status/371029191380070400

                                  LL!

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                                  • wombstarW
                                    wombstarW
                                    wombstar
                                    wrote on last edited by
                                    #25

                                    Strange quest this.

                                    First they appear to pick up the wrong object be still pass Mildred.

                                    They then take the left hand door with not consequence.

                                    And used the Dagger, usually weapons are useless, Tregaurd had said this many times on the show.

                                    Then we have a pointless first level 2 room and an almost empty clue room.

                                    Mogdred up to this own tricks again, i'm surprised they didn't use this as a chance to kill the team off.. they took ages, life force should have drained.

                                    Wonder what they 'word' was for? maybe we'll find out next week.

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                                      Canadanne
                                      wrote on last edited by
                                      #26

                                      The left-hand door was correct, as Mildread tried to trick them into taking the other exit. But yes, there are a few strange things about this quest.

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                                      • wombstarW
                                        wombstarW
                                        wombstar
                                        wrote on last edited by
                                        #27

                                        I thought she was trying to guide them into the pot... wasn't paying enough attention.

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                                        • EvelynMasonE
                                          EvelynMasonE
                                          EvelynMason
                                          wrote on last edited by
                                          #28

                                          That must of been the show from tonight. It was the famous incident where they got the word 'Shroud' mixed up. Treguard - "Letter O !..."

                                          Even then it was still spelled incorrectly with the dis-spell and Mogdred was far too lenient towards them with all their errors. . They should of perished.

                                          The Ariadne spider room gave them far too much time, and the room with the chess board and killer Bishop was just unnecessary and took up too much time when they could of been doing other things, such as better and more interesting rooms ?

                                          It wasn't a very memorable episode tonight and that team seems very incompetent at times and don't think they may get very far. They've rode their luck, wasted too much time, and the villains have been far too lenient. I wouldn't want any team killed off, but they have been irritating at times.

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