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  4. Series 2 - Episode 14

Series 2 - Episode 14

Scheduled Pinned Locked Moved Series 2
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  • D
    D
    djoska
    wrote on last edited by
    #14

    True.

    I'd have said take it or leave it but Lillith would probably still drop the platform.

    I take it, the advisors couldn't see the close up of the clue objects like we could on the TV so I guess they just took his word for it.

    ...poison... whatever next!!!

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    • M
      M
      Mykell
      wrote on last edited by
      #15

      It wasn't as bad as that one team offering her a bar of soap. Yes, what nicer way to tell someone that they stink!

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      • R
        R
        RobCharles
        wrote on last edited by
        #16

        The Actress who played Mildread and Lilieth is still around ??

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          Billy
          wrote on last edited by
          #17

          She is. At one point it was said that she'd died in 1998, but this was a mistake by the IMDb, confusing Mary Miller (who played Lillith) with Mary Millar (who didn't).

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            djoska
            wrote on last edited by
            #18

            It wasn't as bad as that one team offering her a bar of soap. Yes, what nicer way to tell someone that they stink!

            Well, maybe she could have put the bar of soap into the empty jar of humbugs and played with that (It can't be much fun in a spray-painted rocky domain with only a small ledge can it?)

            I dunno.

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              djoska
              wrote on last edited by
              #19

              I edited the humbug dialogue on nero wave editor.

              It now says:

              Anthony: Humbugs, I want the humbugs!

              Lillith: HUMMMMMBUGS?

                    You offer me Hummmmmmbugs?
              
                    An empty jar?
              
                    How dare you insult me!!
              
                   
              
                    I have no time for- hummmmbugs,
              
                    so Crummmmbugs, down!!!
              

              platform falls and lillith cackles!

              heehee

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              • I
                I
                Ironlord
                wrote on last edited by
                #20

                This bit of footage is just screaming out for a massive remix.

                See the E-sure remix (http://www.funfreepages.com/videos/e-sure_remix.php) and Cillit Bang remix (http://www.funfreepages.com/flash/cillit_bang_remix.php) for examples of what I'm on about.

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                  djoska
                  wrote on last edited by
                  #21

                  funny that- I am a music producer and love sound editing!!!!

                  (see my webbie for projects I've done)

                  http://www.freewebs.com/djoska

                  The edited version sounds great!

                  I actually sound-edited some samples from the game I did.

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                  • I
                    I
                    Ironlord
                    wrote on last edited by
                    #22

                    funny that- I am a music producer and love sound editing!!!!

                    Possibly the "Humbugs" remix would need the video as well, but this sounds right up your street.

                    Give it a go!

                    thumping beats Hum-bugs! Hum-bugs! Hum-humhumhumhum-bugs! thumping beats (etc)...

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                      djoska
                      wrote on last edited by
                      #23

                      that's the score!!!

                      I do a lot of Dance music!

                      you checked out the site?

                      There's some of all kinds of me and my mates projects!

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                        G
                        GranitasIsCute
                        wrote on last edited by
                        #24

                        humbugs lol

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                          Drassil
                          Senior staff
                          wrote on last edited by
                          #25

                          I like Series 2, but would like it even more if not for its arbitrary unfairness when it comes to Level 1 clue objects. In this matter, S2 teams appear to fall into 3 categories:

                          A. Teams that only need one clue object to complete Level 1, e.g. Julian's and Tony's.

                          B. Teams that need two correct clue objects to complete Level 1, e.g. Martin's (failed through lack of Ground Toad's Legs), Jamie's (Humbugs for Troll, Small Change to create wellway).

                          C. In between A and B, teams that need two clue objects to complete L1 and can get away with a 'wrong' one, e.g. Neil's (needed dagger & bone; got away with dagger & potion).

                          Added to this are differing degrees of difficulty at the clue tables. Martin's two truths earned him no clue object tips whatsoever. Neil's team got advice in exchange for a single correct answer ('the weapon is useful'), and given their later bone/potion let-off, that advice was enough to get them to L2. Of Steven's L1 objects, one was a weapon and the other two quickly turned out to be linked (the invisibility talisman + the glove needed to turn it off).

                          The relevance of all that to this episode is that while Anthony's team tends to be regarded as Category B (failed through lack of potion), I would speculate that they were in fact Category C. They could have got Olaf to accept the jar (after all, he was content with a candle in S3, and elated with an egg-timer elsewhere in S2), and then used the gold to pay what Lillith described as the "toll" for using her causeway. Although she mentioned a potion, I'd suggest that Mary Miller was told to do so, so that Treguard could explain their potion/poison mistake in his post-mortem.

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                          • K
                            K
                            knightmaredave
                            wrote on last edited by
                            #26

                            I thought it was absolutely hilarious and pretty darn stupid to take an empty jar of humbugs. The dungeoneer and his team mates did seem pretty gameless though. I would have liked an ooh nasty there would have benn justa s nice with Akash's death which was funny enough but even funnier with treguards ooh nasty

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                            • HStormH
                              HStormH
                              HStorm
                              wrote on last edited by
                              #27

                              It's a minor first, this, but I think this was the first death-by-falling that saw a proper 'falling' effect i.e. the image of the dungeoneer drops off the bottom edge of the screen, rather than the whole screen pseudo-sliding downwards to be replaced by an image of the life force clock. That was a breakthrough of sorts, as it was an effect that was to be used an awful lot in future, especially in Season Three.

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                              • A
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                                Aldarion
                                wrote on last edited by
                                #28

                                Did they know it was empty? Surely they saw the prev. quest and thought it was another jar of "humming bugs" to repel an opponent.

                                Even in 1988 I knew she was saying "humm-bugs" using the same tone of voice with which bad actresses say "A Haanndd-bag!" I liked that, even as I braced myself for a possible bee-sting death!

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                                  Canadanne
                                  wrote on last edited by
                                  #29

                                  As in episode 6, someone shouts in the background at one point during this episode. It happens just as they exit the spider ledge, before arriving in the kitchen. I think he might be shouting "Cut!"

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                                  • wombstarW
                                    wombstarW
                                    wombstar
                                    wrote on last edited by
                                    #30

                                    Not a lot to say about this really, none of the team could read and got what was coming to them. The Invisibility talisman is a nice addition.

                                    I noticed when the dungenner had fell to his death on of the advisor's looked as if he was doodling lol...

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                                      P
                                      pjmlfc05
                                      wrote on last edited by
                                      #31

                                      The dungeoneer messed up quite badly. How on earth did he think the empty jar was called humbugs?! Good to see the dungeoneer falling down from the causeway. I guess the graphics team managed to fix that as previous times Lillith took away the causeway, the dungeoneer was static and you didn't see him fall.

                                      Loved the troll's poem!! Apart from that it was a quiet episode.

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                                        TimeMaster
                                        wrote on last edited by
                                        #32

                                        I thought that this was a great episode!

                                        I loved the appearance of Ariadne in a place other than her traditional lair - it made me jump! The introduction of the Amulet of Invisibility was a clever idea that added a lot to the game play.

                                        However, I will most remember this episode for the laugh out loud death! It was great to see the falling effect but somehow it was also very comical! The whole thing was topped off with Treguard's brilliant, "Well if you can't read labels, you can't be expected to read the writing on the wall! "

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                                        • HobGoblinH
                                          HobGoblinH
                                          HobGoblin
                                          Staff
                                          wrote on last edited by
                                          #33

                                          I think this is the first episode of which I have no strong memories. The spider ledge possibly, though it was used in other eps.

                                          There's a rather 'morning after' feel about this episode - after the winning quest things now seem like an anti-climax. In a world of speculation where the producers engineered Julian's win, one would have to say it was a mistake as it upsets the pacing of the series.

                                          A fun game I've started playing is to close my eyes just before a new room appears and try to imagine what the dungeoneer would see in their imagination. The descriptions of rooms are generally completely awful (e.g neglecting to mention a pit full of worms)! Watching the quest on TV must have been a total revelation to the kids who actually entered the dungeon...

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