Series 2 - Episode 1
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I quite liked the dice, even if it was a little useless.
As Malefact says, the colours thus far have brought out a lot....I find it far more atmospheric than S1 already, and I do happen to like the green monster.
I don't know what it is, why it is there or who it is there for...And the noise is rather creepy...Hence why I like it!
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the dungeon has really been brought ot life now in this seris. Great way to kick off. but dont the second dungeoneer like to turn a bit to fast and bit too much. but great potential showing. dont worry i aint gonna spoil what happens.
The sequence with Mildred was clever. The team other than the duneoneer (or at the least the single advisor) must have known bout tricking the dungeoneer as they must have recorded his voice in secret before hand. even the advisors are testing the dungeoneer. Is that supposed to happen? Dont rememebr that in the rules
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I'm not sure about whether they'd have got the secret of the gauntlet's use from Mildread. The bottle in the clue room said something like "Powdered frogs legs", yet Mildread was asking if the dungeoneer had bats wings! Perhaps they did need 3/3 on the wall monster's riddles, or Mildread would have been happy to see the powdered frogs legs anyway
Regarding the voice change, I think only 3 possibilities:
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The adviser who Mildread mimiced was in on the story, and recorded his voice prior to the quest starting - then Mildread could mime to it. Probably wouldn't have told the other advisers, and would have just looked surprised like the rest when the moment came!
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Somebody else did a good imitation of the adviser's voice when Mildread mimed (lines were scripted), but the real adviser recorded a voice-over later on.
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Everything was scripted, the adviser pre-recorded the voice, and the dungeoneer was in on it. Must have just told the advisers to look astonished when the voice came out of Mildread, even though they knew about it! Then Treguard intervened in time to stop the dungeoneer going into the pot.
I liked how the smoke only started to come out of the cauldron when it actually had turned back into a cauldron! Maybe somebody set off a chemical reaction or opened a canister of smoke at the right point! Notice how the smoke stops after a bit...
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Search for 'An Orbital Grouse watches Knightmare' on YouTube for a North American commentary on this episode. The commentators don't enjoy it as much as we might wish them to. Strong language.
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Search for 'An Orbital Grouse watches Knightmare' on YouTube for a North American commentary on this episode. The commentators don't enjoy it as much as we might wish them to. Strong language.
Good job they weren't watching Series 4, if they thought this episode was too slow.
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Series 2 is awesome and already their showing off what's in store.
But... the spinning wheel has to be the most pointless of rooms, the team clearly have no influence over it so why bother?
Mildred is brilliant, pity they didn't keep her for series 2.. did the team have to record her dialog before hand??? Maybe the dungenner was the only one not awear of the trick for filming?
Why does the team get a password after 2 questions, while the other team had to get all three? they were clearly set up to die in the bomb room so would they had need to de-fuse the bomb if they weren't in losing status?
Team 2 certainly have trouble navigating around.. strange opening room.. (id picked the door with the eye on it) and that Green frog thing.... whatever, ay least we saw a real threat with the zapping door frame room.. lol
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Yes series 2 is a big improvement on series 1. The spinning wheel was weird, maybe it was used so every team wouldn't start at the same room.
Mildred was a great character and deserved more than 1 series. It did make for good entertainment when Mildred impersonated the advisors and Treguard too!
Team 2 have got off lightly as well, after it was so obvious not to take the cup. Even Treguard told the team the cup had a bitter taste yet they still take the cup! The team got off lightly by the producers.
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Team 2 have got off lightly as well, after it was so obvious not to take the cup. Even Treguard told the team the cup had a bitter taste yet they still take the cup! The team got off lightly by the producers.
They took Treguard's hint and left the cup in the clue room.
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Team 2 have got off lightly as well, after it was so obvious not to take the cup. Even Treguard told the team the cup had a bitter taste yet they still take the cup! The team got off lightly by the producers.
They took Treguard's hint and left the cup in the clue room.
Ahh my bad!! After watching it last night I did miss the bit after Treguard said it had a bitter taste. Fair play, I now stand corrected! I still think they got a lot of help though. If Treguard didn't say anything the team would have taken the cup.
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very exciting season opener I like the fact they were shoved off by Mildred (who I never liked) and blown up the girls are doing well so far but their directions are just shocking if that level 1 block and tackle room had be later o n I think they would have died in L1
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[quote="Crispin"]I dont think any of the series that had choice rooms would of made any difference, they would've still been given the same adventure no matter which path they chose.
Back to team 1, why the 3 dongs when they died?[/qu
I thought it was quite exciting that they got 3 dongs on the first death a good season opener, wish the death gongs had continued with that!!!!
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