im actually back up Knightmare is on in 20 mins - gunna watch it AGAIN
A few of the "unforced" deaths could also simply have been a "losing" dungeoneer getting killed off It would have been a quick way to get the team out of the game once the next group arrived.
No, not by my definition. Any team that is being killed off is a forced death. Or are you meaning 'we were going to kill this team off, but they managed to do something stupid anyway'?
My point here is that it might be hard to tell if the team are being killed off (forced death) or if they have actually made the mistake here via their directions (unforced death)
Killing a team off by showing them to guide their dungeoneer off a ledge would be the quickest way to get them out of the game once they become a "losing" team. In the event that there wasnt enough time to let them continue to a point where their mistake would become apparent they could have used this - although yeah in some cases it probablly stupidity ;D
I'm not sure I believe it, though - it might well be true of later seasons where there was a definite storyline to complete, but the earlier series (1 through 4) were definitely not storyline-driven - there was no ongoing plot. I'll have to wait until next week to see if I can determine Robin's team making a mistake or not... the last team in Series 3 though I don't think had gone wrong at any point, so it's hard to see how they could be in 'losing' status.
There doesnt need to be a storyline or detailed plot (the main goal has always been the same - to get to the end of level 3 and get the quest object) all that is needed is a preselected series of obsticles which the dungeoneer will face and set objects and spells which the dungeoneer must collect in order to pass the obsticles. a "winning" team could (and have)become "losing" team after the first clue room just by taking the wrong object.
In series 3 the last team could have lost this way but were kept on as the end of the season was so near and they couldn't risk the next team still being "winners" by the actual end.
Theoretically they could have made the wrong choice in the level1 clue room and were allowed to continue with their quest edited to 'carry' them untill the dungeon began to break up.
Perhaps we were MEANT to think that they were a winning team that was ripped from their quest.
As a child watching this you would probably have thought they were rescued - just in time - from the disintegrating dungeon and that it was this which bad fortune ended their quest.
Jeez another long post, Knightmare has already started!