The third level of the Series 3 dungeon saw a number of familiar handpainted rooms, with the addition of an Egyptian room and a ledge for Morghanna.
Skeleton Room
Morghanna's Causeway
More about Morghanna's Causeway
More about Morghanna's Causeway
The giant arachnid constructed her lair across different locations, and it was always a race against time for dungeoneers to escape.
A giant ghoulish creature made of bones was a menacing threat. Dungeoneers had to subdue it or avoid it to escape.
This stone cavern was inhabited by creatures that could hunt by smell. Teams had to negotiate this danger to escape.