Series 3 Quest 4 - Level 3 - stained glass window room with bat flying past

Series 3: Level 3

By Keith McDonald

The third level of the Series 3 dungeon saw a number of familiar handpainted rooms, with the addition of an Egyptian room and a ledge for Morghanna.


Skeleton Room

The Skeleton Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Morghanna's Causeway

Morghanna's Causeway, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Gargoyle Room

The Gargoyle Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Medusa

The Medusa, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

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Level 3 Clue Room

A variant of the Level 3 clue room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Dragon Room

A variant of the dragon room, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

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Jericho

The second part of the Jericho Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Lair of Kaa

The Lair of Kaa (Level 3 version), based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Egyptian Room

The Lynx Room or Egyptian Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Stained Glass Window

The Stained Glass Window, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Mills of Doom

Series 3, Quest 10. Julie at the Mills of Doom in Level 2.

The Mills of Doom were a set of rotating cogs that formed a passage across the room from right to left.

Puzzle Room

Series 1 Quest 3 receive help from Casper the Key at the Moving Keyhole

This room with five narrow doorways was used for several selection puzzles during the early series of Knightmare.

See Also