U kno sum1's been messing w. the dungeons when...
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AAAARGH!
...Well done anyway.
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...S Club Juniors give a special concert for Lord Fear
That would be really funny-to see s club jrs on knightmare
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When the dungeonere enters the next room, and it is a room from the crystal maze/ VI/ Coronation Street/ any other show apart from Knightmare!..................what about the simpsons
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the dungeoneer has a low life force and the only spell they posess is SUPERCALIFRAGILISTICEXPIALIDOCIOUS
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Instead of telling a joke Motley does a rap in the style of Eminem.
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Tregaurd tells the dungeoneer the wrong way to go,Just for a laugh.
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Majita turns up in stockings and suspenders and says "COME HERE BIG BOY".
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One of the riddles in the clue room is about eastenders
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Hordriss claims his multicoloured hair is because he's turned punk.
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You walk throw a very long dwarf tunnel and end up in Russia
You blow the horn (that summons Vedla) while Velda was having a bath she runs to save you before noticing she didn't have much on, much to the advisors delight
and she dives behind a chair.The Wall monsters gat wall paper plastered over them
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Hordress refers to himself in the 1st person  ;D
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The Dungeoneer gets fed up Turns around in the dwarf tunnel and uses the dagger to kick some serious Goblin ass
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The crow does a shit on the Dungeoneers head
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SMIRKY does a shit on the dungeoneers head
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The dungeoneer walks in on Mrs Grimwold and the hubby doing it (Doggy style! - Excuse the pun , and the lingo)
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The Skulls(ghosts) actually do some damage!
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The Dungeoneer walks into a tree while in the forest(cant believe this never happened)
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This thread is hilarious! I'm never that good at doing these things, but here are my feeble attempts:
You are riding Smirkenorff, who goes into a spin-dive and an oxygen mask falls from above along with things from the overhead compartment.
The Dreadnaught really does turn out to be a re-animated Dead Wart... and Pickle becomes very smug.
A dungeoneer holds a spyglass so long that the sun sets fire to his foot.
A dungeoneer leaps enthusiastically into the Wellway, only to find that it is a real well, full of water and pretty deep.
Treguard can't find either Helmet of Justice, so he loans the dungeoneer his biker Helmet.
A dungeoneer decides to take the helmet off, grab a dagger clue-object and hold one of the characters hostage in one of the now blue rooms until his team is announced as being winners.
The FrightKnight timer from the causeway comes to life and tries to lob the dungeoneer's head off.
The boat springs a leak in the boat-ride section.
The dungeoneer gets ambushed by seven familiar-looking dwarves, only to be rescued (willingly) by Sir Hugh de Witless and a pack of 'enlightened' goblins who have seen the error of their ways.
Smirkenorff lands in the Bahamas and insists you stay there for a week or two.
Pickle secretly teams up with the Opposition and starts placing poisonous items in the knapsack.
One of the team reaches the Quest Item chamber, only to realise that Treguard has all the Quest Items and only sent them in for a laugh.
All the characters from the all the early series' who disappeared crawl out of the knapsack after being lost in there for years.
A dungeoneer tries to start a quest, but finds the gate locked and a signboard on the dungeon entrance stating "Closed for refurbishing."
Thanks for reading!
Davius.
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 chases the dungeoneers instead of a storm-guist