U kno sum1's been messing w. the dungeons when...
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Elevator music starts to play in the Decender Device, which slowly drains the dungeoneer's lifeforce.
Elita completes a social studies course.
Goblins ride on top of the blades in the Corridor of Blades.
Julius Scaramonger appears in a posh suit and tries to tell the dungeoneer about higher deities and sell religious writings.
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There is a flight departure lounge, complete with mostly unhelpful assistants, before Smirkenorff's nesting area.
You need to purchase a first class ticket to avoid having to sit on Smirkenorff's wings for the flight.
Disco music starts to play, with the flashy lights, in the bell tower of Marblehead.
The giant gargoyle head from the early series rolls across the screen during an awkward period of silence.
It turns out that it was Gretel who decapitated/murdered the gargoyle, because she did not think it was pretty, and did not want to "cheer it up" to get through the door.
The Quest Items consist of: A brand new PC, Sylvester Hands' spare smock, a sports car, a luxury holiday to Stoke-on-Trent, or the star prize of £1,000,000.
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The advisors all wear a Helmet of Justice and knapsack and the dungeoneer goes in as normal.
Lord Fear realises that killing dungeoneers won't destroy the Powers that Be, and so commands his minions to set up a picket group outside Knightmare castle for an 'Equal Rights for Dungeon Denizens Campaign'.
Sidriss traps Hordriss in a bone-cage and turns him over to the Opposition in exchange for training in magic.
The Rune Lock puzzle starts to tell people's future.
To the dungeoneer's horror, "Don't Stop Moving" is played in the Corridor of Blades.
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The Looney Toons Characters have taken refuge in the dwarf tunnels.
A dungeoneer walking through a dwarf tunnel, finds Elmer Fudd chasing the Road Runner and Wil E Coyote chasing Bugs Bunny and Daffy Duck, All exept the dungeoneer fail to notice Goblins trying to catch them, to which the dungeoneer makes a quick exit.
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The shark fin in the water turns out to be Motley scuba diving.
Standing on the transporter pad too long whisks you off to Lord Fear's bullion chamber.
The dungeoneer enters a room with Smirkenorff, Romahna, Red Death and Bhal-Shebah who are apparently settling their differences on Jerry Springer.
Brother Strange decides to stop collecting proverbs and join Brother Mace in the order of Tavern Monks.
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