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  3. U kno sum1's been messing w. the dungeons when...

U kno sum1's been messing w. the dungeons when...

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    MoanaLiza
    wrote on last edited by
    #121

    Elita and Pickles are twins

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      Davius
      wrote on last edited by
      #122

      There is a flight departure lounge, complete with mostly unhelpful assistants, before Smirkenorff's nesting area.

      You need to purchase a first class ticket to avoid having to sit on Smirkenorff's wings for the flight.

      Disco music starts to play, with the flashy lights, in the bell tower of Marblehead.

      The giant gargoyle head from the early series rolls across the screen during an awkward period of silence.

      It turns out that it was Gretel who decapitated/murdered the gargoyle, because she did not think it was pretty, and did not want to "cheer it up" to get through the door.

      The Quest Items consist of: A brand new PC, Sylvester Hands' spare smock, a sports car, a luxury holiday to Stoke-on-Trent, or the star prize of £1,000,000.

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        Malefact
        wrote on last edited by
        #123

        Pat Sharp replaces Treguard and a c.ockeral sounds when the dungeoneer picks up the quest object.  😄

        (ruddy automatic editing!)

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          MoanaLiza
          wrote on last edited by
          #124

          Festus is actually a Chihuahua

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            MoanaLiza
            wrote on last edited by
            #125

            Sly Hands is related to (I can't remember what his name is) from Oliver Twist

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              Davius
              wrote on last edited by
              #126

              The advisors all wear a Helmet of Justice and knapsack and the dungeoneer goes in as normal.

              Lord Fear realises that killing dungeoneers won't destroy the Powers that Be, and so commands his minions to set up a picket group outside Knightmare castle for an 'Equal Rights for Dungeon Denizens Campaign'.

              Sidriss traps Hordriss in a bone-cage and turns him over to the Opposition in exchange for training in magic.

              The Rune Lock puzzle starts to tell people's future.

              To the dungeoneer's horror, "Don't Stop Moving" is played in the Corridor of Blades.

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                MoanaLiza
                wrote on last edited by
                #127

                To the dungeoneer's horror, "Don't Stop Moving" is played in the Corridor of Blades.

                Not the one by SClub?

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                  Davius
                  wrote on last edited by
                  #128

                  Yes, I apologise for mentioning it here, as I despise their songs... but I couldn't resist linking it to the Corridor of Blades (and it does make the Corridor of Blades a lot more scary)!

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                    MoanaLiza
                    wrote on last edited by
                    #129

                    A dungeoneer casts a float spell and ends up in space

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                      Davius
                      wrote on last edited by
                      #130

                      Ridolfo realises no-one likes his music, and decides to go back to being a fisherman.

                      The 2 AA batteries fall out of the 'Reach' wand.

                      Brother Mace sets up his own monastery in the 'The Crazed Hefer' to pursue both his interests.

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                        MoanaLiza
                        wrote on last edited by
                        #131

                        A dungeoneer climbs into the well and ends up in Australia

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                          MoanaLiza
                          wrote on last edited by
                          #132

                          The Looney Toons Characters have taken refuge in the dwarf tunnels.

                          A dungeoneer walking through a dwarf tunnel, finds Elmer Fudd chasing the Road Runner and Wil E Coyote chasing Bugs Bunny and Daffy Duck, All exept the dungeoneer fail to notice Goblins trying to catch them, to which the dungeoneer makes a quick exit.

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                            MoanaLiza
                            wrote on last edited by
                            #133

                            Festus is Uncle Festus from the Adam's Family

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                              Davius
                              wrote on last edited by
                              #134

                              The shark fin in the water turns out to be Motley scuba diving.

                              Standing on the transporter pad too long whisks you off to Lord Fear's bullion chamber.

                              The dungeoneer enters a room with Smirkenorff, Romahna, Red Death and Bhal-Shebah who are apparently settling their differences on Jerry Springer.

                              Brother Strange decides to stop collecting proverbs and join Brother Mace in the order of Tavern Monks.

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                                MoanaLiza
                                wrote on last edited by
                                #135

                                The Brollachan gains all its knowledge

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                                  MoanaLiza
                                  wrote on last edited by
                                  #136

                                  Birds start nesting in the wells

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                                    MoanaLiza
                                    wrote on last edited by
                                    #137

                                    Someone sneezes in the dungeon and a giant Pooka appears, yuck!

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                                      MoanaLiza
                                      wrote on last edited by
                                      #138

                                      A dungeoneer walks through a dwarf tunnel and ends up aboard the Starship Enterprize

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                                        MoanaLiza
                                        wrote on last edited by
                                        #139

                                        A dungeoneer walks through a dwarf tunnel and ends up going back millions of years in time

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                                          MoanaLiza
                                          wrote on last edited by
                                          #140

                                          A dungeoneer walks through a dwarf tunnel and ends up going forward millions of years in time

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