What i thought of S6:
Let's get the worst over first with this one. The new mellow arrangement of the theme music didn't do anything for me. I much prefer the dramatic original, altho the 2nd version was good as well.
The new opening visual didn't really appeal either. You can see what the designers were aiming for, but somehow it didn't quite seem to work.
Finally, the new life-force sequence was very disappointing.
Why on earth did they feel the need to change it? The original life-force clock was one of the iconic features of Knightmare. At least it got one last, surprise appearance during the series....
But onto the better aspects.
There was a vast improvement from S5. The pace of the quests had improved dramatically and seemed much more action-packed. The number of interminably slow eye-shield sequences were dramatically reduced and were far shorter when they did appear.
The causeways were again excellent and the timer was a great idea, adding more pressure.
There were some good familiar faces: Hordriss, Motley, Scaramonger, Hands and, of course, Elita.
The new characters were generally a good selection. I thought Sidriss-the-confused might be a bit annoying at first, but i quite warmed to her as time went on. Greystagg was a nicely ambivelant character, but sadly didn't have enough screen time.
I thought the character Nemanor seemed a bit out of place, but i really enjoyed Adrian Neil's other role: Ridolpho, the charming minstrel. A real shame that he only appeared in one series. Ridolpho gave Elita a run for my money as the most enjoyable character in S6.
Heggatty was ok, made me think of Mistress Goody from S4.
Not sure how Ah-Wok got past the politically-correct sensors....
The dreadnort seemed rather bland. I prefer the blockers as they are vaguely reminiscent of the early wall monsters.
There were only seven teams, but they were an excellent selection. Not a single disappointing team this time round, really enthusiastic and competent. A couple of them could easily be rated amongst the Knightmare elite.
Did the producers change something about the auditioning process for S6?
Overall, S6 doesn't compare to the classics S2 & S3, but it was still a welcome return to form.